feat: add configurable ambient lighting option #103
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Summary
Adds a new
ambientoption to control the base illumination level of the globe. This allows users to fine-tune the globe's brightness to better blend with their backgrounds.Motivation
Closes #102
Currently, the globe has a hardcoded ambient lighting value of
0.1, which makes it difficult to:Changes
ambientuniform to shader (src/shader.frag)ambientoption increateGlobewith default of0.1(src/index.js)ambientto TypeScript definitions (src/index.d.ts)Backward Compatibility
The default value of
0.1maintains full backward compatibility with existing implementations. No breaking changes.Usage Example
Testing
Tested locally with various ambient values (0, 0.05, 0.1) on both light and dark backgrounds.