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Also start refactoring everything, because some of this stuff is a mess. Also also: fix some tile data based on errors caught by the unit tests. So that works, hurray!
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End is in sight here...
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Currently betatesting, courtesy of the fine TI community on reddit.
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We're finally professionalizing up in here, because my I-threw-this-over-the-weekend style of architecture is causing problems. 🫠
This started as a pretty innocent attempt to introduce Unit testing into the project, but soon grew into a full refactor of pretty much the entire back-end.
I realised that in order to do Unit testing, we need units, and the classes and implementations now were way to huge to be tested effectively.
This refactor aims to fix the following things: