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Update to use MSBuild.Sdk.Extras 2.0.0-preview.14. This is compatible with Visual Studio 2019.

mrahhal and others added 30 commits March 28, 2015 15:39
added string to match:
Microsoft.VisualStudio.QualityTools.UnitTestFramework
Attempt to fix reactiveui#117 (Xam.Mac Unified w/o dependency on System.Drawing)
Updated the Xam.Mac path to Xamarin.Mac20 and added the .nuspec file…
This is necessary for applications that are a share target and want to
load images while being a share target, as the share window gets its own
dispatcher.
…ispatcher

If available, use the dispatcher for the current thread on WinRT
Pull the call to ToUpperInvariant out of the inner loop into the outer
loop so it's only called once per assembly
Make the assembly lookup in the ModeDetector more efficient
Implementation of the IEquatable<T> to avoid boxing as suggested by the
.NET guidelines (8.6)
…ource_RelativeUri

Enable also relative URI in Xaml Bitmap PlatformBitmapLoader.LoadFromResource
…er-mixins

IMutableDependencyResolver generic mixins.
This avoids the duplicate lookup of the dictionary entry
ModeDetector detects Fixie test runner
ghuntley and others added 30 commits March 12, 2018 11:28
housekeeping: rekeyed personal access token
…tent-msbuildsdkextras

Fix make MsBuild.Sdk.Extras declaration consistent with the 1.6 way o…
…tiveui#196)

This is based on @kentcb work. Updated to work with latest Splat.

This also fixes reactiveui#109
* Bug Make Sourcelink use the Microsoft version.

At the moment source link is not working in the project. This fixes that and matches the way Rx 4 where it does work properly.
- Re-add the WinRt Color and Bitmap extensions
We've been advised to do this by MS.
This is compatible with Visual Studio 2019
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