Releases: shadowchemosh/HL-Pack-Pathfinder
Releases · shadowchemosh/HL-Pack-Pathfinder
v1.20
v1.20 April 20, 2019
Bug Fixes
- Path of War (phlidwsn) - Fixed #149 - Corrected Eldritch Energy Hammer to final book text, corrected short desc to remove leftover mention of 10d6 damage.
- Path of War (phlidwsn) - Fixed #150 - Updated the Mystic Class to use the correct Stance progression from the final book text.
- Path of War (phlidwsn) - Fixed #152 - Grim Guard's Laughter was still on the playtest text with an AoE rather than a single attack.
- Path of War (phlidwsn) - Corrected Eldritch Energy Hammer to final book text, corrected short desc to remove leftover mention of 10d6 damage.
- Path of War (phlidwsn) - Updated the Mystic Class to use the correct Stance progression from the final book text.
- Path of War (phlidwsn) - Correct Grim Guard Laughter from Playtest text.
- Path of War (phlidwsn) - Grim Guard's Laughter was still on the playtest text with an AoE rather than a single attack.
- Path of War (phlidwsn) - Corrected text and prereq checks for Elemental Flux Shift and Elemental Flux Explosion feats.
- Seven Swords of Sin (ShadowChemosh) - Fixed the costs of the Bodice of Resistance items.
- Eberron (ShadowChemosh) - Fixed #157 - Source marked all the spells used in the Eberron campaign setting so they do not get displayed when crafting wands/scrolls.
- Path of War (Nightmare) - Added the Knight Disciple Archetype from the PoW Expanded.
- Path of War (Nightmare) - Added Primal Disciple from the PoW:Ex.
- Path of War (Nightmare) - Added Monk of the Silver Fist Archetype.
- Path of War (Nightmare) - Added the Brutal Slayer Stalker Archetype.
- Path of War (Nightmare) - Added Ambush Hunter Archetype.
- (ShadowChemosh) Torch equipment - Added logic for the Firebrand feat to the community Torch weapon.
- 3PP Tome of Secrets (ShadowChemosh) - Enhanced the priest channel energy ability based on LW's latest channel energy standards.
v1.19
v1.19 September 10, 2018
Bug Fixes
- Ultimate Psionics (ShadowChemosh) - Fixed issue with higher level characters and Psicrystals. Some skills where being marked as invalid for having more ranks than Hit Dice.
- ShadowChemosh Equipment (ShadowChemosh) - Fixed issue with the single magic Arrow as specific item properties like Ghost Touch where not calculating cost correctly. Cost should always be correct now even if buying a single masterwork arrow. For details on how to make use of this item see post: http://forums.wolflair.com/showthread.php?p=258311#post258311
v1.18
v1.18 September 8, 2018
Bug Fixes
- Ultimate Psionics (ShadowChemosh) - Re-did the Wilder base class and all its class abilities. Fixed all the Surge types and added the missing ones from the Ultimate Psionics book. Changed the Natural Healing power to correctly set the Augmented and Mythic text into the component fields.
- Ultimate Psionics (ShadowChemosh) - Re-did the Dread base class. All abilities are now 100% scripted and added in the missing Terrors that are in the latest PDF.
- Ultimate Psionics (ShadowChemosh) Fixed #140 - Ring of Self-Sufficiency was granting its bonus when NOT equipped instead of when equipped.
- Ultimate Psionics (ShadowChemosh) Fixed #139 - Vitalist Life Leech was not calculating its Drain Health ability incorrectly.
- Ultimate Psionics (ShadowChemosh) Fixed #125 - The 'Armored Blade' Soulknife archetype was not getting the correct slower enhancement bonus progression.
- Ultimate Psionics (ShadowChemosh) Finished #123 - Implemented the soulknife blade skill "Additional Configuration". This blade skill now lets you select a different minblade and setup different enhancements to the weapon. Then a simple selection of "Swap Config" on the In-Play tab lets you swap between the different configurations.
- Ultimate Psionics (ShadowChemosh) - Expanded Knowledge feat text made more clear that a power must be added on the class tab and that the feat does not do this automatically.
- Ultimate Psionics (ShadowChemosh) - Fix Psicrystal system error message.
- Ultimate Psionics (ShadowChemosh) - Change the way that the Psicrystal ranks are displayed to make it more user friendly.
- Ultimate Psionics (ShadowChemosh) - Added in the missing free 4 ranks in Perception and Stealth.
- Frumple Age Category Dragons (ShadowChemosh) -Fixed errors being tossed for some dragons that had age specific limitations on "Change Shape".
- Mummy's Mask (ShadowChemosh) - Fixed misspelled feat name "Clensing Burst" to be "Cleansing Burst". In Addition fixed the pre-req to check for all three valid cases not just channel energy.
- Ultimate Psionics (ShadowChemosh) - Updated Traceur archetype for the Psychic Warrior.
- AP50 Night of Frozen Shadows (Proffitt) - Dynamic version of Suishen in Night of Frozen Shadows. Updates weapon abilities, spells, etc based on counter of number of Oni killed.
- Golden Glyph Publishing (ShadowChemosh) - Finished adding the complete PDF for the "Lagos" race.
- Adjustments (ShadowChemosh) - Added new adjustment "Class, Pre-Req Valid" that lets you suppress the validation errors for a class or PrC.
- Adjustments (ShadowChemosh) - Added new adjustment "Class Ability, Remove Activation" that lets you hide the activation option on the In-Play tab.
- Adjustments (ShadowChemosh) - Added new adjustment "Ability Score (Perm), Type". This adjustment lets you add a typed bonus to ability scores but treats it as a permament change to the character. This means a increase to Intelligence will provide extra languages and skill points.
- Ultimate Psionics (ShadowChemosh) - Added new Power Adjustments: Bite of the Wolf & Claws of the Beast.
- Ultimate Psionics (ShadowChemosh) - Added power adjustment "Physical Acceleration".
- Ultimate Psionics (ShadowChemosh) - Added power adjustment "Form of Doom".
- Ultimate Psionics (ShadowChemosh) - Fully implemented the Dread class and all archetypes. Enhanced and scripted all abilities.
- Ultimate Psionics (ShadowChemosh) - Added the Mindwright archetype for the Psion base class.
- Created load mods for all the old deprecated psicrystal archetypes and racial abilities. Moved the wilder base classes and abilities into its own class specific user file.
- Data File Authoring (ShadowChemosh) - Moved the wilder base classes and abilities into its own class specific user file.
- All damage reduction abilities now use the exact same setup, procedures, and text wording.
- Broke Dread out to its own .user file.
- Created new procedure for terrors adding to the Devastating Touch class ability.
- Added new abCategory.PUTerror which was added to all the terror custom abilities.
- Ultimate Psionics (ShadowChemosh) - Removed IP names from Powers.
- Ultimate Psionics (ShadowChemosh) - Moved all dread Things form the Classes.user file to its own Dread Class user file. Deprecated some unused/unneeded class abilities.
- Removed old Tome of Horrors deprecated races.
- Updated the CB - Dragons, Metallic.stock file and prepared it for distribution.
- Removed Basic Pack deprecated Things.
- Removed old 3PP Pack deprecated things.
- Removed old GM Pack deprecated things file.
v1.17
v1.17 May 3, 2018
Bug Fixes
- Curse of the Crimson Throne (ShadowChemosh) - Fix load issue on the iPad with HL 14.8.
- Ultimate Psionics (ShadowChemosh) - Fixed "Cannibalize Suit" not getting the correct number of customization points.
- Modern (Frodie) - Shadow Hero Condition txt fix.
- Ultimate Psionics (ShadowChemosh) - Fixed "Binding Pattern" pre-req script issue.
- Ultimate Psionics (ShadowChemosh) - Fixed Grammaton Dead pre-req errors.
- ShadowChemosh Adjustments (ShadowChemosh) - Fixed adjustment "Archetype: Stop Replace Ability" that could toss errors when used on an archetype without any replacement abilities.
- RGG Class Death Mage (ShadowChemosh) - Source marked death mage spells to the class source.
- Path of War (ShadowChemosh) - Fixed text on "Searing Break" maneuver and corrected the level.
- Path of War (ShadowChemosh) - Fixed text on "Solar Flare" maneuver ability.
- Conferred Adjustment (ShadowChemosh) - Fixed "Ranger: Favored Enemy" to mirror the core adjustment. This allows the ability "Vicious Aim" to work correctly.
- ShadowChemosh Adjustments (ShadowChemosh) - Added new adjustments "Feats, Remove Activation" & "Feats, Add Activation" to allow for adding or removing a feats activation option from the In-Play tab.
- Adjustments (ShadowChemosh) - Added "PFS, History" adjustment that makes all the values/notes from the UCam History tab legal for PFS. Some people like using the tab to keep notes about there character which gives no mechanical values/changes to the character.
- Golden Glyph Publishing (ShadowChemosh) - Added the new race, feats, equipment, archetype and traits for the Scyleen race.
- Golden Glyph Publishing (ShadowChemosh) - Added the Lagos race. Note this is only about 80% complete from the PDF. Future update will finish adding it.
- Fixes to the Wild Empathy universal class ability.
v1.16
v1.16 March 16, 2018
Bug Fixes
- Starfinder GM (ShadowChemosh) - Source marked some weapons that got missed.
- Utimate Psionics (ShadowChemosh) - Fixed #138. Added Vitalist's missing class ability "Steal Life" at level 14.
- Ultimate Psionics (ShadowChemosh) - #119 Aegis aberrant archetype fixed. Changes to the archetype where pretty big but will allow me to more easily support the archetype now and in the future. Unfortunately this means existing characters that have this archetype will be required to re-add any customizations they had taken previously. In the good news they all are now fully scripted. Very sorry for any issues this causes!
- Modern Path (Frodie) - Fixed spellcasting for shadow heroes.
- Ultimate Psionics (ShadowChemosh) - Custom Dorje's have been added! This can be found on the Magic tab as "- Add Custom Dorje -" and will function just like buying a wand except you can add powers instead. Currently the "CL" is still getting displayed instead of ML.
- Ultimate Psinoics (ShadowChemosh) - Finished updating all the base Aegis custom abilities.
- Ultimate Psinonics (ShadowChemosh) - Enhanced the Crystal Warrior archetype.
- Ultimate Psinonics (ShadowChemosh) - Enhanced the Ectopic Artisan archetype.
- Ultimate Psionics (ShadowChemosh) - Started work on equipment section.
- Ultimate Psioncis (ShadowChemosh) - Fixed the "fearless" ability to be usable by the whole Pack.
- (ShadowChemosh) - Made all Universal Abilities & Racial Specials PFS ok.
- (ShadowChemosh)- Deprecated some duplicated universal abilities.
- (ShadowChemos) - Update GitHubs file ignore list to exclude files that start with a ~.
v1.15
v1.15 January 29, 2018
Bug Fixes
- Modern Path (Frodie) - Tagged some item powers to move into equip categories.
- Modern Path (Frodie) - More magic item fixes.
- Modern Path (Frodie) - Feats updated. Made sure the feats are all tagged in correct category and working. Once I start on the class updates, there will be a few more updates to a few feats.
- Modern Path (Frodie) - Updates to the Modern template
- Modern Path (Frodie) - Updated some tags, the modern template and hide PL5 gear for the PL4 setting.
- Modern Path (Frodie) - The MSRD classes had a rebuild, so you might need to update you old MSRD characters. This was done to get everything to work well together and add the Anachronistic classes soon.
- Modern Path (Frodie) - A source was missing for the bodyguard class that caused errors.
- Unchained (ShadowChemosh) - Fixed warpriest "Sacred Fist" archetype to correctly handle style feats. Thanks to Valdacil for the help on this one!
- Ultimate Psionics (ShadowChemosh) - Fixed #131. Dread class was getting a level bonus to intimidate instead of 1/2 level bonus.
- Ultimate Psionics (ShadowChemosh) - Fixed #119, Aberrant archetype was not getting the correct number of customization points when leveling up.
- Path of War (ShadowChemosh) - Fixed #129. Updated the wording for the feats: Dark Allure & Dark Authority to the latest book text.
- Path of War (ShadowChemosh) - Fixed #128. Added the missing stance "Chronal Fission".
- Path of War (ShadowChemosh) - Fixed #1 LONG TIME outstanding issues with selecting maneuvers. LW added a new feature that lets me finally check the IL of a class to validate if a maneuver/stance is valid to be added to a character. This means that when you have a level 1 PoW class and select maneuvers it will not display level two maneuvers as being valid to add to your character. Thanks LW for this new feature!
- Path of War (ShadowChemosh) - Fixed #133. Mystic levels will now correctly count towards Martial Disciple levels for feat Pre-Req's.
- Path of War Divergent Paths (ShadowChemosh) - Fixed #132. Medic class was not able to print manuevers/stances. In addition disciple level for Pre-Req of feats was not working correctly.
- Path of War (ShadowChemosh) - Fixed #120. Warder class was getting both Dex and Int as a bonus to the Combat Reflexes feat.
- Path of War (ShadowChemosh) - Fixed #107. This is a global change to how PoW works. Stances where not being counted towards meeting the prerequisite of maneuvers. In example if you had a Borken Blade stance and wanted to take a broken blade maneuver that required 1 broken blade maneuver the stance was not counting. This is now fixed for all PoW classes.
- Path of War Fixes (AranthisDrallidur) - Issue #124. Martial Training I - Fixed the glitches when trying to choose maneuvers in some disciplines. The feat is now implemented as per the official errata, allowing a choice of initiator attribute (cha, wis, int). Doing this fixes the bug, which apparently was related to trying to pull attributes off of discipline related skills that had physical attributes instead of mental ones.
- Path of War Fixes (AranthisDrallidur) - Issue #124. Deadly Agility - Fixed timing issues. For some reason this feat was running at First/10000 instead of Post-Levels/10000 like Mythic Weapon Finesse. This prevents DA from working with anything that adds a finesse tag to a weapon, e.g. Daisho Expertise.
- Path of War Fixes (AranthisDrallidur) - Issue #124. Daisho Expertise - Fixed it so the weapons use dex to hit, as per the feat text, and added fixes to the damage dice modification. This solves a lot of issues with the feat, including its use on large or small-sized katanas or bokken, which were being explicitly set to 1d10.
- Modern Path (Frodie) - Added the ability to use USD currency instead of gold.
- Path of War (ShadowChemosh) - Changed a few adjustment names to be more standard. Added a Path of War header section to the adjustment area.
- ShadowChemosh Adjustment (ShadowChemosh) - The "Generic, Tracker" adjustment has been enhanced with a dropdown to reset with nights rest or no reset. It defaults to no reset which is what it does currently. In addition a usage dropdown selection on the adjustment lets you set the tracker to be /day or /week or whatever. Finally removed the dropdown to select the tracker. Instead the tracker on the In-Play tab gets its data directly from the attached adjustment.
- ShadowChemosh Adjustments (ShadowChemosh) - Added a new adjustment called "Class, Favored Class Bonus" which will let you choose a second FCB to gain a bonus in each level. This will not work with all FCB.
- ShadowChemosh Adjustments (ShadowChemosh) - Added new adjustment called "Class, Favored Class Bonus Adjust" that will let you increase/decrease the the amount of bonus a FCB gives.
- ShadowChemosh Adjustments (ShadowChemosh) - Enhance the adjustment "Ability Score (Temp), Type" to have a "Inherent" bonus type.
- ShadowChemosh Adjustments (ShadowChemosh) - Added new "Class, Max Spell Level" adjustment to allow increasing the current spell level a class can cast.
- (ShadowChemosh) - Started adding File Constants to files. Removed load once logic. Used the new auto constants to globally tag all Things with PFS User OK in a user file. This makes sure everything stays consistant.
- (ShadowChemosh) - Added more file constants to enforce valid Unique ID's. Fixed some invalid ID's and setup load mods to silence the errors since the Things are all bootstrapped.
- Path of War (ShadowChemosh) - Added PW constant logic to PoW Feats and Expanded Feats.
v1.14
v1.14 November 24, 2017
Bug Fixes
- PFS Validation Errors (ShadowChemosh) - Really really fixed all the issues. Or at least I HOPE so!!!!
- ShadowChemosh Conferred Adjustment (ShadowChemosh) - Beastform Mutagen fixes: Set rake to give two attacks. Web DC now includes Class Levels into its DC calcualtions instead of only racial HD.
- ShadowChemosh Equipment (ShadowChemosh) - "- Custom Magic Item -" now adds it custom cost and weight to your character.
- Ultimate Psionics (ShadowChemosh) - #119 More Aegis updates.
- Ultimate Psionics (ShadowChemosh) - Fully implemented the Deep Crystal weapon material.
- (ShadowChemosh) - Standardized all the Damage Reduction abilities into the "Unversial Things" files including making all the tags the same.
- (ShadowChemosh) - Created a new "xxSetupDR" procedure to make all DR work exactly the same and make future ones easier to add.
v1.13
v1.13 November 21, 2017
Bug Fixes
- PFS Validation Errors (ShadowChemosh) - Went to a more LARGE scale massive fix. If the Thing was not specifically related to a 3PP book or option it was marked as valid for PFS. This means the PURPLE warning message will still appear and you must have turned on the SOURCE (ie Option in Configure Your Hero) to even see these Things. But all the other "RED" errors should be gone now. Unless you are really trying to use Ultimate Psionics for PFS... ;)
- ShadowChemosh Conferred Adjustments (ShadowChemosh) - Re-wrote the "alchemist: Beastform Mutagens" to prevent all the double activation of abilities. In addition the logic now for the dropdown's display on the In-Play tab and is all turned on/off with single activation instead of requiring 2 to 4 activation's when it was individual adjustments.
- N/A
- N/A
v1.12
v1.12 November 20, 2017
Bug Fixes
- PFS Validation Errors (ShadowChemosh) - Additional fixes to prevent the validation errors from appearing for PFS characters.
- Ultimate Psionics (ShadowChemosh) - [Fixed] The Mind Shield, non-tower shield version, is implemented with a Max Dex of +0. I believe this is supposed to be no Max Dex as opposed to +0 Max Dex.
- Ultimate Psionics (ShadowChemosh) - Added missing "Wilder" concentration skill. NOTE: It appears that the base Concentration value for Psionic classes is not correct. I am reporting the issue to LW to fix. My conentration skills simply display the value LW calculates.
- Conferred Adjustment (ShadowChemosh) - Fixed "Alchemist: Grand Beatform Mutagen" from turning on both Pounce & Rake when selecting Rake.
- Modern Files (Frodie) - Pricing of modern items should all reflect as; 10 USD equals 1 GP. So basically
$1 = 1 S.P. I did have a mechanic to change everything over to $ , but I took it out ATM until I can add it to the 1st files. So it can be an optional choice to see $ or GP. - Modern Files (Frodie) - Went through all the gear and item powers and made sure they all work. Currently I am working on magic items.
- Modern Files (Frodie) - Computer devices, when equipped, will mark all Knowledge skill as "trained". Computer devices are containers that can only hold software and have a weight limit (to make them like a hard drive). There are also purchasable upgrades for computer devices. The "Spell Apps" also seem to work and can be loaded to any computer device.
- Modern Files (Frodie) - I took off the trackers from firearms, (it was just too much). Made the firearm damage and kick options to default to off. You can still click it on if you want.
- Modern Files (Frodie) - The various feats, skills etc. that had the same name but with (MSRD) at the end to show a difference. They were renamed but do the same thing, just a new name. Hopefully this will help when mixing in the MSDR material with MP material.
- Modern Files (Frodie) - Re-organized the universal items (gear, feats, traits, etc.) in proper location and category. Firearm addons that are in the custom magic item area, (Item Powers), were re-named Weapon Mods - xyz, to group them together and kind of get them out of the way. The name will adjust to a short name once taken.
- Modern Files (Frodie) - Fixed a bug that the Modern Hero wasn't getting class skills. Cleaned up the names of the other classes.
- Modern Files (Frodie) - Added the Modern template that opens up a config so everyone can use modern talents. Made the modern talents run off hit dice rather than class level, so anyone can use them.
- Modern Files (Frodie) - Check all the sci-fi stuff and they seems to work.
- N/A
- N/A
v1.11
v1.11 November 15, 2017
Bug Fixes
- Conferred Adjustments (ShadowChemosh) - Fixed "Beastform Mutagen" issues of wrong values 90 instead of 120. In addition prevented multiple adjustments from turning on by mistake.
- Ultimate Psionics(ShadowChemosh) - Fixed everything reported in [URL="http://forums.wolflair.com/showthread.php?p=254453#post254453"]THIS[/URL] HL forum post.
- ShadowChemosh Adjustments (ShadowChemosh) - Added new adjustment [URL="http://forums.wolflair.com/showpost.php?p=255705&postcount=4"]"Equipment, Slots in use"[/URL] to display all the different magic items slots that have magic items.
- RGG Bullet Feats (ShadowChemosh)- Fixed the incorrect text on the Tendril Tentacle feats source.
- ShadowChemosh Adjustments (ShadowChemosh)- Fixed issue with the adjustment "Class Ability, Remove Tracker" to see the class abilities from the "Auto Bonus Progression" feature of Pathfinder Unchained.
- ShadowChemosh Equipment (ShadowChemosh)- Added a new single magic arrow that can be purchased in a stack of 1x to 99x.See [URL="http://forums.wolflair.com/showpost.php?p=258311&postcount=17"]THIS[/URL] post for details.
- PFS (ShadowChemosh) - Added new logic to prevent PFS things from being locked out simply because its in a user file. LW added logic that causes anything done in a user file to be locked out for PFS characters. A "warning" message still appears no matter what I do now for adding anything from the Community Pack.
- N/A