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Discord-Quest-Completion

Automated discord quest completion script.

  1. Accept a quest under Discover -> Quests
  2. Press Ctrl+Shift+I to open DevTools
  3. Go to the Console tab
  4. Paste the below code and hit enter:
  5. Follow the printed instructions depending on what type of quest you have
  6. Wait for 15 minutes
  7. You can now claim the reward in User Settings -> Gift Inventory!

Note

If you can't paste anything on console, type "allow pasting" and press enter


delete window.$;
let wpRequire = webpackChunkdiscord_app.push([[Symbol()], {}, r => r]);
webpackChunkdiscord_app.pop();

let ApplicationStreamingStore = Object.values(wpRequire.c).find(x => x?.exports?.Z?.__proto__?.getStreamerActiveStreamMetadata).exports.Z;
let RunningGameStore = Object.values(wpRequire.c).find(x => x?.exports?.ZP?.getRunningGames).exports.ZP;
let QuestsStore = Object.values(wpRequire.c).find(x => x?.exports?.Z?.__proto__?.getQuest).exports.Z;
let ChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.Z?.__proto__?.getAllThreadsForParent).exports.Z;
let GuildChannelStore = Object.values(wpRequire.c).find(x => x?.exports?.ZP?.getSFWDefaultChannel).exports.ZP;
let FluxDispatcher = Object.values(wpRequire.c).find(x => x?.exports?.Z?.__proto__?.flushWaitQueue).exports.Z;
let api = Object.values(wpRequire.c).find(x => x?.exports?.tn?.get).exports.tn;

let quest = [...QuestsStore.quests.values()].find(x => x.id !== "1248385850622869556" && x.userStatus?.enrolledAt && !x.userStatus?.completedAt && new Date(x.config.expiresAt).getTime() > Date.now())
let isApp = typeof DiscordNative !== "undefined"
if(!quest) {
	console.log("You don't have any uncompleted quests!")
} else {
	const pid = Math.floor(Math.random() * 30000) + 1000
	
	const applicationId = quest.config.application.id
	const applicationName = quest.config.application.name
	const questName = quest.config.messages.questName
	const taskConfig = quest.config.taskConfig ?? quest.config.taskConfigV2
	const taskName = ["WATCH_VIDEO", "PLAY_ON_DESKTOP", "STREAM_ON_DESKTOP", "PLAY_ACTIVITY", "WATCH_VIDEO_ON_MOBILE"].find(x => taskConfig.tasks[x] != null)
	const secondsNeeded = taskConfig.tasks[taskName].target
	let secondsDone = quest.userStatus?.progress?.[taskName]?.value ?? 0

	if(taskName === "WATCH_VIDEO" || taskName === "WATCH_VIDEO_ON_MOBILE") {
		const maxFuture = 10, speed = 7, interval = 1
		const enrolledAt = new Date(quest.userStatus.enrolledAt).getTime()
		let completed = false
		let fn = async () => {			
			while(true) {
				const maxAllowed = Math.floor((Date.now() - enrolledAt)/1000) + maxFuture
				const diff = maxAllowed - secondsDone
				const timestamp = secondsDone + speed
				if(diff >= speed) {
					const res = await api.post({url: `/quests/${quest.id}/video-progress`, body: {timestamp: Math.min(secondsNeeded, timestamp + Math.random())}})
					completed = res.body.completed_at != null
					secondsDone = Math.min(secondsNeeded, timestamp)
				}
				
				if(timestamp >= secondsNeeded) {
					break
				}
				await new Promise(resolve => setTimeout(resolve, interval * 1000))
			}
			if(!completed) {
				await api.post({url: `/quests/${quest.id}/video-progress`, body: {timestamp: secondsNeeded}})
			}
			console.log("Quest completed!")
		}
		fn()
		console.log(`Spoofing video for ${questName}.`)
	} else if(taskName === "PLAY_ON_DESKTOP") {
		if(!isApp) {
			console.log("This no longer works in browser for non-video quests. Use the discord desktop app to complete the", questName, "quest!")
		} else {
			api.get({url: `/applications/public?application_ids=${applicationId}`}).then(res => {
				const appData = res.body[0]
				const exeName = appData.executables.find(x => x.os === "win32").name.replace(">","")
				
				const fakeGame = {
					cmdLine: `C:\\Program Files\\${appData.name}\\${exeName}`,
					exeName,
					exePath: `c:/program files/${appData.name.toLowerCase()}/${exeName}`,
					hidden: false,
					isLauncher: false,
					id: applicationId,
					name: appData.name,
					pid: pid,
					pidPath: [pid],
					processName: appData.name,
					start: Date.now(),
				}
				const realGames = RunningGameStore.getRunningGames()
				const fakeGames = [fakeGame]
				const realGetRunningGames = RunningGameStore.getRunningGames
				const realGetGameForPID = RunningGameStore.getGameForPID
				RunningGameStore.getRunningGames = () => fakeGames
				RunningGameStore.getGameForPID = (pid) => fakeGames.find(x => x.pid === pid)
				FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: realGames, added: [fakeGame], games: fakeGames})
				
				let fn = data => {
					let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.PLAY_ON_DESKTOP.value)
					console.log(`Quest progress: ${progress}/${secondsNeeded}`)
					
					if(progress >= secondsNeeded) {
						console.log("Quest completed!")
						
						RunningGameStore.getRunningGames = realGetRunningGames
						RunningGameStore.getGameForPID = realGetGameForPID
						FluxDispatcher.dispatch({type: "RUNNING_GAMES_CHANGE", removed: [fakeGame], added: [], games: []})
						FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
					}
				}
				FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
				
				console.log(`Spoofed your game to ${applicationName}. Wait for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
			})
		}
	} else if(taskName === "STREAM_ON_DESKTOP") {
		if(!isApp) {
			console.log("This no longer works in browser for non-video quests. Use the discord desktop app to complete the", questName, "quest!")
		} else {
			let realFunc = ApplicationStreamingStore.getStreamerActiveStreamMetadata
			ApplicationStreamingStore.getStreamerActiveStreamMetadata = () => ({
				id: applicationId,
				pid,
				sourceName: null
			})
			
			let fn = data => {
				let progress = quest.config.configVersion === 1 ? data.userStatus.streamProgressSeconds : Math.floor(data.userStatus.progress.STREAM_ON_DESKTOP.value)
				console.log(`Quest progress: ${progress}/${secondsNeeded}`)
				
				if(progress >= secondsNeeded) {
					console.log("Quest completed!")
					
					ApplicationStreamingStore.getStreamerActiveStreamMetadata = realFunc
					FluxDispatcher.unsubscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
				}
			}
			FluxDispatcher.subscribe("QUESTS_SEND_HEARTBEAT_SUCCESS", fn)
			
			console.log(`Spoofed your stream to ${applicationName}. Stream any window in vc for ${Math.ceil((secondsNeeded - secondsDone) / 60)} more minutes.`)
			console.log("Remember that you need at least 1 other person to be in the vc!")
		}
	} else if(taskName === "PLAY_ACTIVITY") {
		const channelId = ChannelStore.getSortedPrivateChannels()[0]?.id ?? Object.values(GuildChannelStore.getAllGuilds()).find(x => x != null && x.VOCAL.length > 0).VOCAL[0].channel.id
		const streamKey = `call:${channelId}:1`
		
		let fn = async () => {
			console.log("Completing quest", questName, "-", quest.config.messages.questName)
			
			while(true) {
				const res = await api.post({url: `/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: false}})
				const progress = res.body.progress.PLAY_ACTIVITY.value
				console.log(`Quest progress: ${progress}/${secondsNeeded}`)
				
				await new Promise(resolve => setTimeout(resolve, 20 * 1000))
				
				if(progress >= secondsNeeded) {
					await api.post({url: `/quests/${quest.id}/heartbeat`, body: {stream_key: streamKey, terminal: true}})
					break
				}
			}
			
			console.log("Quest completed!")
		}
		fn()
	}
}

Note

This script doesn't work anymore on browser. You'll need to use this in client application.

If you are facing troubles opening Devtools console,

  1. Enable Developer Mode on discord. (Settings -> Advanced)
  2. Find "settings.json" file of discord located in C:\Users\YourUser\AppData\Roaming\discord
  3. Open the file with any text editor.
  4. Add following codeline.
 "DANGEROUS_ENABLE_DEVTOOLS_ONLY_ENABLE_IF_YOU_KNOW_WHAT_YOURE_DOING": true
  1. Save & Relauch the discord client.

Feel free to fork or create issues.

Note

Using this script is your own action. No one else is not responsible for your cause.

Script Modified by sanukadevx.

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Automated discord quest completion script.

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