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A collection of resources for developing software for the 16/32 bit Atari series of computers.

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Atari 16/32 bit Development Resources

A collection of resources for developing software for the 16/32 bit Atari series of computers.

Community Websites

Books and references

Blogs, wikis, articles and other resources

Discord Servers

Emulators/Virtual machines

GFA Basic Programming

GFA Basic is easily the most popular programming language for the Atari ST.

C Programming

C is the primary programming language used for professional Atari ST development.

Assembly Programming

Cross compilation

This section contains resources for cross-compiling Atari ST software from other platforms. Developing on the Atari ST itself is often limited by its hardware capabilities and with cross-compilation, you can leverage more powerful development environments.

Hardware intrinsics

Programming Libraries

Tools

  • Compiler Explorer
    • Handy tool to see live compiler output asembly. Supports M68K GCC compilers and M68K assembly.
  • Amiga & Atari Bitmap Converter
    • A command line tool to convert bitmap images into ready to use binary data.
  • CycleSpitter
    • A cycle-accurate scanline splitter tool for Atari ST fullscreen (sync) programming.

Game Development Libraries

Technical background information for specific games

Hardware tools

  • SidecarTridge
    • Various devices that make working with legacy hardware in modern times more pleasant.
  • Lightning ST
    • The Lightning ST is a pcb with two USB 1.1 compatible ports, an IDE interface and an adressdecoder for TOS2.06.

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A collection of resources for developing software for the 16/32 bit Atari series of computers.

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