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s3hq4y/README.md

πŸš€ Coding like it’s 2050, but debugging like it’s 1999.

  • 🌍 Based in Earth
  • πŸ’» No personal page yet
  • πŸ“§ s3hq4y@gmail.com
  • πŸ₯‡ Currently building strategy games
  • 🧠 Exploring AI to create smarter user experiences
  • ⚑ Always diving into new tech to stay ahead

🌐 Let's Stay Connected:

Discord

github contribution grid snake animation

Laptop Emoji Technical Skills :

TypeScript JavaScript Python PHP SQL React Next.js Redux ContextAPI React Native Vue.js Nuxt.js Angular Jest Material-UI Tailwind CSS GSAP SCSS Framer Motion Three.js React Three Fiber Node.js Express.js NestJS Go CodeIgniter Laravel MySQL PostgreSQL MongoDB Firebase Redis Prisma ORM TypeORM Git Docker NX Lerna Caddy Apache Nginx WordPress Wix REST APIs GraphQL Apollo PWA SEO Google Analytics PixiJS Spine AWS PlayCanvas

gifgithub

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  1. conquistador conquistador Public

    a hexagonal strategy game engine, with modern web tech.

    TypeScript 1

  2. playcanvas-earth playcanvas-earth Public

    A high-resolution Earth example with hexSphere/optional wireframe/daynight cycle/cloud layer/GeoJSON borders/

    TypeScript