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@joelfaul
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I took the fork started by klinki to implement setVolume on Android, brought it current and then added getVolume. Also implemented both of these for iOS.

Since iOS uses a double from 0.0 to 1.0 for volume and Android uses a varying range of integers, I tried to normalize to 0 to 100 for all platforms. However, I am not an Android developer and I had trouble getting the functions for reading min and max volume on Android to work. So I commented that code out. It is still useful as is. But I think it would be better if the normalization worked in case someone more familiar with building for Android can get those to work.

klinki and others added 7 commits March 24, 2018 09:46
…to klinki-add-volume

# Conflicts:
#	android/src/main/java/bz/rxla/audioplayer/AudioplayerPlugin.java
#	example/lib/main.dart
#	lib/audioplayer.dart
…ume and mute)

and to group playback position items (seek slider and circle progress indicator)
@emostar
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emostar commented Aug 28, 2018

I went ahead and forked this project and it is available at https://github.com/emostar/audioplayer and published at https://pub.dartlang.org/packages/audioplayer2.

When I get a chance, I'd like to see about adding this PR to the forked project, but it may be faster for you to do it yourself as you are more familiar with the changes.

@eplnh
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eplnh commented Sep 4, 2018

I want to use the volume control, how could I do that?

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4 participants