I'm a Computer Science student at UC San Diego (Class of 2028) with a focus on aerospace software, full-stack development, and data engineering. I enjoy cars, aviation, gaming, public transportation (Fund public transit!) and coffee!
Currently, I work as a Flight Software Engineer at Rocket Propulsion Laboratory at UCSD and as a Software Developer at Trition Software Engineering. Previously, I was a Software Engineering Intern at NASA Ames Research Center, where I developed database architectures for small satellite components and an Undergraduate Research Assistant under UCSD MAE department where I developed and piloted MATLAB applications for Mechanical Engineering students.
- Programming Languages: Python, Java, C++, C, JavaScript, TypeScript, Go, C#, HTML/CSS
- Frameworks & Libraries: React, Flask, Express.js, Node.js, FastAPI, Pandas, Scikit-learn, Plotly.js, Material-UI
- Tools & Platforms: Git, Linux, MATLAB, Figma, MongoDB, PostgreSQL, AWS, Rest API, LLMs, Unity
- RPL BLAST A Live Dashboard and Data analysis tool for Rocket Static Fires and launches using Python Fast API, Plotly.js, and Material-UI.
- Aircraft Dashboard A responsive flight tracking dashboard providing real-time aircraft details and routes using React, Flask, and the ADSBdb API.
- Movie Recommender System A content-based recommendation engine leveraging TF-IDF vectorization and cosine similarity on the CMU Movie Summary Corpus.
- Data Conditioning for Small Spacecraft Presented at NASA Ames Student Poster Event (August 2025) State-of-the-art report on data handling for small satellite systems.
