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Bump Microsoft.CodeAnalysis.PublicApiAnalyzers from 3.3.1 to 3.3.3#19

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Bump Microsoft.CodeAnalysis.PublicApiAnalyzers from 3.3.1 to 3.3.3#19
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dependabot/nuget/develop/3.0/Microsoft.CodeAnalysis.PublicApiAnalyzers-3.3.3

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Bumps Microsoft.CodeAnalysis.PublicApiAnalyzers from 3.3.1 to 3.3.3.

Release notes

Sourced from Microsoft.CodeAnalysis.PublicApiAnalyzers's releases.

v3.3.3

Release build of Roslyn-analyzers based on Microsoft.CodeAnalysis 3.3.0 NuGet packages. Works with VS 2019 16.9 or later.

  • Contains important functionality and performance bug fixes on top of v3.3.2 release

v3.3.2

Release build of Roslyn-analyzers based on Microsoft.CodeAnalysis 3.3.0 NuGet packages. Works with VS 2019 16.3 or later.

  • Contains important functionality and performance bug fixes on top of v3.3.1 release
  • New deprecation warning CA9998 for Microsoft.CodeAnalysis.FxCopAnalyzers package: FxCopAnalyzers package has been deprecated in favor of 'Microsoft.CodeAnalysis.NetAnalyzers', that ships with the .NET SDK. Please refer to https://docs.microsoft.com/visualstudio/code-quality/migrate-from-fxcop-analyzers-to-net-analyzers to migrate to .NET analyzers.
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Bumps [Microsoft.CodeAnalysis.PublicApiAnalyzers](https://github.com/dotnet/roslyn-analyzers) from 3.3.1 to 3.3.3.
- [Release notes](https://github.com/dotnet/roslyn-analyzers/releases)
- [Changelog](https://github.com/dotnet/roslyn-analyzers/blob/main/PostReleaseActivities.md)
- [Commits](dotnet/roslyn-analyzers@v3.3.1...v3.3.3)

---
updated-dependencies:
- dependency-name: Microsoft.CodeAnalysis.PublicApiAnalyzers
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Nov 6, 2022
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dependabot bot commented on behalf of github Jan 19, 2023

Superseded by #37.

@dependabot dependabot bot closed this Jan 19, 2023
@dependabot dependabot bot deleted the dependabot/nuget/develop/3.0/Microsoft.CodeAnalysis.PublicApiAnalyzers-3.3.3 branch January 19, 2023 09:02
roeyskoe pushed a commit that referenced this pull request Jun 25, 2024
* Native: Also include *.json files in PRs (e.g. vk_swiftshader_icd.json).

* Native/SwiftShader: Update submodule to 764410d.

* Native/SwiftShader: Build for win-arm64.

* Native/SwiftShader: Update packaging paths in Silk.NET.Vulkan.SwiftShader.Native.

This was missed in dotnet#2049.

* Native/Vulkan Loader: Build for win-arm64.

Vulkan Loader has GAS-style assembly that is essential to it functioning
correctly, so to make things simple, we build on Linux using llvm-mingw.

* Native/SwiftShader: Expand on a comment in the NUKE build script.

* Native: Use absolute tool paths in aarch64-w64-mingw32.cmake.

* Native: Re-run CMake-based workflows when build/cmake/* changes are pushed.

* Native/Vulkan Loader: Remove llvm-mingw archive after extraction.

* Native/Vulkan Loader: Pass extra glob path to the win-arm64 binary.

This is needed since the default globs only include *.so on Linux.

* New binaries for SwiftShader on Darwin 23.4.0 Darwin Kernel Version 23.4.0: Fri Mar 15 00:10:50 PDT 2024; root:xnu-10063.101.17~1/RELEASE_ARM64_VMAPPLE

* Native/Vulkan Loader: Update submodule to v1.3.281.

This brings it in line with our Vulkan-Headers submodule.

* Native/Vulkan-Loader: Update submodule to 6d9e995.

This brings in a number of build system fixes that we need for win-arm64. This
commit is just prior to the update to Vulkan v1.3.282.

* Native/Vulkan Loader: Fix path to vulkan-1.dll for win-arm64.

* New binaries for SwiftShader on Microsoft Windows 10.0.20348

* Native/Vulkan Loader: Fix path to vulkan-1.dll for win-arm64, take 2.

* New binaries for Vulkan Loader on Darwin 23.4.0 Darwin Kernel Version 23.4.0: Fri Mar 15 00:10:50 PDT 2024; root:xnu-10063.101.17~1/RELEASE_ARM64_VMAPPLE

* New binaries for Vulkan Loader on Linux 6.5.0-1018-azure #19~22.04.2-Ubuntu SMP Thu Mar 21 16:45:46 UTC 2024

* New binaries for Vulkan Loader on Microsoft Windows 10.0.20348

* New binaries for SwiftShader on Linux 6.5.0-1018-azure #19~22.04.2-Ubuntu SMP Thu Mar 21 16:45:46 UTC 2024

* Native: Simplify `git add` glob for changed native binaries.

* Native: Simplify NuGet packaging projects.

* Native: Set CMAKE_ASM_COMPILER in all toolchain files.

---------

Co-authored-by: The Silk.NET Automaton <9011267+dotnet-bot@users.noreply.github.com>
roeyskoe pushed a commit that referenced this pull request Jun 25, 2024
* Native/CMake: Configure all binutils tools in toolchain files for good measure.

* Native/Vkd3d: Fix source repository URL to match submodule.

* Native/Vkd3d: Clean up build script and build for linux-arm and linux-arm64.

* Native: Don't install pkg-config explicitly in workflows.

It's already preinstalled.

* Native/wgpu-native: Add a clarifying comment to the workflow.

* Native/Vkd3d: Use x86_64-w64-mingw32-widl as IDL compiler.

Should avoid having to install all of Wine.

* Native/Vkd3d: Temporarily patch out the Vulkan library check in configure.ac.

* Native/Vkd3d: Perform configure.ac patching before invoking autogen.sh.

* New binaries for Vkd3d on Linux 6.5.0-1018-azure #19~22.04.2-Ubuntu SMP Thu Mar 21 16:45:46 UTC 2024

* Revert "Native/Vkd3d: Fix source repository URL to match submodule."

This reverts commit d5949f0.

---------

Co-authored-by: The Silk.NET Automaton <9011267+dotnet-bot@users.noreply.github.com>
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