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Project1

#include <stdio.h> #include <conio.h>

char square[10] = { 'o', '1', '2', '3', '4', '5', '6', '7', '8', '9' };

int checkwin(); void board();

int main() { int player = 1, i, choice;

char mark;
do
{
    board();
    player = (player % 2) ? 1 : 2;

    printf("Player %d, enter a number:  ", player);
    scanf("%d", &choice);

    mark = (player == 1) ? 'X' : 'O';

    if (choice == 1 && square[1] == '1')
        square[1] = mark;
        
    else if (choice == 2 && square[2] == '2')
        square[2] = mark;
        
    else if (choice == 3 && square[3] == '3')
        square[3] = mark;
        
    else if (choice == 4 && square[4] == '4')
        square[4] = mark;
        
    else if (choice == 5 && square[5] == '5')
        square[5] = mark;
        
    else if (choice == 6 && square[6] == '6')
        square[6] = mark;
        
    else if (choice == 7 && square[7] == '7')
        square[7] = mark;
        
    else if (choice == 8 && square[8] == '8')
        square[8] = mark;
        
    else if (choice == 9 && square[9] == '9')
        square[9] = mark;
        
    else
    {
        printf("Invalid move ");

        player--;
        getch();
    }
    i = checkwin();

    player++;
}while (i ==  - 1);

board();

if (i == 1)
    printf("==>\aPlayer %d win ", --player);
else
    printf("==>\aGame draw");

getch();

return 0;

}

/***************

FUNCTION TO RETURN GAME STATUS 1 FOR GAME IS OVER WITH RESULT -1 FOR GAME IS IN PROGRESS O GAME IS OVER AND NO RESULT ****************/

int checkwin() { if (square[1] == square[2] && square[2] == square[3]) return 1;

else if (square[4] == square[5] && square[5] == square[6])
    return 1;
    
else if (square[7] == square[8] && square[8] == square[9])
    return 1;
    
else if (square[1] == square[4] && square[4] == square[7])
    return 1;
    
else if (square[2] == square[5] && square[5] == square[8])
    return 1;
    
else if (square[3] == square[6] && square[6] == square[9])
    return 1;
    
else if (square[1] == square[5] && square[5] == square[9])
    return 1;
    
else if (square[3] == square[5] && square[5] == square[7])
    return 1;
    
else if (square[1] != '1' && square[2] != '2' && square[3] != '3' &&
    square[4] != '4' && square[5] != '5' && square[6] != '6' && square[7] 
    != '7' && square[8] != '8' && square[9] != '9')

    return 0;
else
    return  - 1;

}

/*********************** FUNCTION TO DRAW BOARD OF TIC TAC TOE WITH PLAYERS MARK ************************/

void board() { system("cls"); printf("\n\n\tTic Tac Toe\n\n");

printf("Player 1 (X)  -  Player 2 (O)\n\n\n");


printf("     |     |     \n");
printf("  %c  |  %c  |  %c \n", square[1], square[2], square[3]);

printf("__|_|__\n");
printf("     |     |     \n");

printf("  %c  |  %c  |  %c \n", square[4], square[5], square[6]);

printf("__|_|__\n");
printf("     |     |     \n");

printf("  %c  |  %c  |  %c \n", square[7], square[8], square[9]);

printf("     |     |     \n\n");

}

/*********************** END OF PROJECT

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