MTA:SA alpha fix shader
It fixes:
- "blue hell" (blue outlines) bug
- incorrect display of transparent textures
Shader applied to world and object types only by default. It's possible to use vehicle type also.
Shader calls setWaterDrawnLast(false). If you don't need it - set WATER_DRAW_FIRST param to false in afs_main_client.lua
Note
Shader does not fix alpha bug perfectly, but it's better than nothing
Shader povided by XaskeL. Thx him!



