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alpha_fix_shader

MTA:SA alpha fix shader

It fixes:

  • "blue hell" (blue outlines) bug
  • incorrect display of transparent textures

Shader applied to world and object types only by default. It's possible to use vehicle type also.

Shader calls setWaterDrawnLast(false). If you don't need it - set WATER_DRAW_FIRST param to false in afs_main_client.lua

Note

Shader does not fix alpha bug perfectly, but it's better than nothing

Shader povided by XaskeL. Thx him!

screenshot2 screenshot3 screenshot1 screenshot4

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Blue hell fix shader for MTA:SA

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