Releases: richardkopelow/ScriptableObjectFramework
Releases · richardkopelow/ScriptableObjectFramework
Conditions
This update adds the ability to attach events to variables that will trigger when conditions are met.
i.e. Fire PlayerDeath when PlayerHealth is less than 0
First Release
This is the first release of the framework. It supports Scriptable Object based variables and events for bool, int, float, string, Vector3, and GameObject.