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Releases: richardkopelow/ScriptableObjectFramework

Conditions

29 Aug 16:26

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This update adds the ability to attach events to variables that will trigger when conditions are met.
i.e. Fire PlayerDeath when PlayerHealth is less than 0

First Release

22 Aug 22:22
f268ec3

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This is the first release of the framework. It supports Scriptable Object based variables and events for bool, int, float, string, Vector3, and GameObject.