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Releases: rey-language/rey

v0.1.0

22 Mar 20:41
5b39ec5

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Rey v0.1.0 Release Notes

v0.0.1-pre

  • Initial pre-release binary drop for Rey (rey-v0).
  • Established baseline language pipeline (lexer -> parser -> interpreter).
  • Early CLI workflow for running .rey files.

v0.0.2-pre

  • Stabilized core interpreter internals (environment/value/execution wiring).
  • Improved support for functions and control-flow execution.
  • Continued parser/executor iteration toward wider syntax coverage.

v0.0.3-pre

  • Added lexer support for // comments.
  • Hardened parser behavior and removed panic paths after lexer failures.
  • Synced and normalized compiler/v1/src/tests/ fixtures to current behavior.
  • Cleaned compiler warnings for that release milestone.

v0.0.4-pre

  • Added arrays: literals, indexing, typed arrays, and push/pop/len built-ins.
  • Added dictionaries: literals, indexing, typed dictionaries.
  • Added property access (obj.prop) for dictionary keys.
  • Added input() builtin and expanded string methods.
  • Added compile-time type enforcement for annotated values/calls.

v0.0.5-pre

  • Added string interpolation ("HP: {hp}") and mixed-type string concatenation.
  • Added print() and variadic-style println(...) behavior.
  • Added conversion methods: .toString(), .toInt(), .toFloat().
  • Added math built-ins: abs, max, min, random.
  • Added const declarations and upgraded diagnostic output style.

v0.0.6-pre

  • Shipped full struct system:
    • Struct declarations and literals
    • Instance/static-style methods
    • pub visibility metadata
    • Method overloading behavior in runtime dispatch
  • Improved struct field diagnostics with suggestion support.

v0.0.7-pre

  • Fixed else if chaining behavior.
  • Fixed struct field assignment behavior.
  • Fixed array index assignment behavior.
  • Fixed integer division behavior.
  • Added/solidified loop, for ... in array, enums, and match support in the v0.0.7 cycle.

v0.1.0

  • Implemented full import system with compile-time resolution.
  • Added export pub visibility for importable functions.
  • Added file-level imports:
    • import file.symbol
    • import file.{a, b}
  • Added module-level imports:
    • import module
    • import module::item
    • import module::{itemA, itemB}
  • Added deterministic resolver order:
    1. current file directory
    2. project root
    3. ~/.reyc/std/src
    4. ~/.reyc/packages
  • Added scope injection semantics for symbol and namespace imports.
  • Added import diagnostics for missing files/modules/symbols, non-exported symbols, circular imports, and duplicates.
  • Added import fixtures under tests/imports/ for success and failure scenarios.

What's Next (v0.2.0)

  • Enums are done.
  • Match is done.
  • Planned focus:
    • Generics
    • Better closure ergonomics and runtime semantics
    • Continued standard library and module ecosystem maturity

v-0.0.3-pre

17 Mar 14:59
2d3f62f

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v-0.0.3-pre Pre-release
Pre-release
Merge pull request #21 from rey-language/codex

feat: implement all data types — rey v0.0.4-pre

v0.0.2-pre

13 Jan 17:14
879ec9a

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v0.0.2-pre Pre-release
Pre-release

added more functionality to rust based precompiler

Rey v0.0.1-pre — Core Interpreter

27 Dec 14:14
586379c

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Pre-release

This is the first pre-release of Rey.

Rey currently includes:

  • Lexer and parser
  • AST-based interpreter
  • Dynamic execution model
  • Variable declarations and expressions
  • Binary and unary operations
  • Scoped environments
  • Deterministic runtime errors

Not yet implemented:

  • Function calls and closures
  • Control flow (if/while)
  • Standard library
  • Type enforcement

Supported platforms:

  • macOS (Apple Silicon)
  • Windows (x86_64)

This release freezes the core architecture and marks the beginning of runtime development.

Installation (Pre-release)

Download the appropriate binary from the Releases page.

macOS

chmod +x rey-v0-macos-arm64
./rey-v0-macos-arm64 file.rey

###windows

rey-v0-windows-x86_64.exe file.rey