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games

Playing around with implementing some abstract strategy games. Currently working on:

  • Meta Tic-Tac-Toe: a 3-by-3 grid of 3-by-3 tic-tac-toe boards, wherein the square a player chooses to play within a given sub-board dictates which sub-board the next player must play in.
  • Abalone: a hexagonal marble-pushing game, somewhat like sumo-wrestling. the board has 5 marbles per side, but that could scale.
  • Kulami: an area control game where the board is rearrangable.

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