Skip to content

Conversation

@blackz1982
Copy link

No description provided.

Nebuleon and others added 30 commits December 30, 2013 20:43
In some games, such as Kirby Super Star, having this setting enabled can cause severe slowdown, because they use SRAM to store level data.
scaler.cpp, scaler.h: Add, from <https://github.com/dmitrysmagin/snes9x4d-rzx50>.

main.cpp: Handle the full-screen user preference.

menu.cpp: Re-enable the full-screen user preference.

manual-en.txt: Document.
… for the emulator to back out of loading a saved state to preview it.

Some SAL changes are required to hold the per-platform temporary directory to hold the state required to back out of the load.
…e background is a recreation of a SNES game box.

menu.cpp: Load and display the background. Raise the menu text by 36 pixels. Raise the saved state and ROM selection menus to fit. Remove the "selection bar" behind the ROM path and change its color not to be white.
…e background is a recreation of a SNES game box.

menu.cpp: Load and display the background. Raise the menu text by 36 pixels. Raise the saved state and ROM selection menus to fit. Remove the "selection bar" behind the ROM path and change its color not to be white.
Implement alpha-blended selection bar
Previews are in PNG format, must be in PNG format and must be named "rom
filename + extension".png
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

7 participants