A 2D hand-drawn sociopolitical game-prototype about life as a young adult in Greece. Players explore fragments of art history, everyday struggles, and a mysterious painting guided by the symbolic figure of a stork.
Maria Karra — Game Designer, Artist & Project Management.
Shaping the vision, mechanics, and overall artistic direction of the game.
Nefeli Psykou — Narrative Designer.
Giving voice to the world, building symbolic layers, and weaving story with mechanics.
Ioannis Karkalas — Programmer.
Crafting systems, gameplay logic, and making the game world interactive.
Eleutherios Pitopoulos — Programmer.
Focusing on technical structure, performance, and building the foundation for play.
Panagiotis Tsompanoglou — Programmer.
Supporting gameplay mechanics, refining systems, and exploring experimental solutions.
Rania Kalaitzaki — Game Artist, Special Thanks
Contributed artistic insight that supported the project’s direction