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24 changes: 17 additions & 7 deletions README.md
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## Official resources

* [GitHub Repository](https://github.com/mikolalysenko/regl)
* [API documentation](https://github.com/mikolalysenko/regl)
* [GitHub Repository](https://github.com/regl-project/regl)
* [API documentation](https://github.com/regl-project/regl/blob/main/API.md)

## Community
## Join a Community!

* [Gitter](https://gitter.im/mikolalysenko/regl)
* [Shadertoy Shader Examples](https://shadertoy.com)
* [Inigo Quilez](https://x.com/iquilezles)
* [Matt Henderson](https://x.com/matthen2)

## Examples

* [Official example gallery](https://mikolalysenko.github.io/regl/www/gallery.html)
* [Official example gallery](https://regl-project.github.io/regl/www/gallery.html)
* [Freeman's regl examples](https://github.com/freeman-lab/regl-examples)
* [Shadertoy Shader Examples](https://shadertoy.com)
* [Reusser regl examples](https://rreusser.github.io/sketches/)
* [Regl Math Art Sketches](https://funnyscar.com/sketches)

## Tools
## Libraries

* [headless-gl](https://github.com/stackgl/headless-gl) Run regl in node without spawning a window
* [glslify](https://github.com/stackgl/glslify) Shader module loader
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* [glsl-gaussian](https://github.com/realazthat/glsl-gaussian)
* [glsl-zoom](https://github.com/realazthat/glsl-zoom)

## Resources
## Education

* [From nothing to something in webgl with regl](http://rreusser.github.io/from-nothing-to-something-in-webgl-with-regl/)
* [From nothing to something in webgl with regl](http://rreusser.github.io/from-nothing-to-something-in-webgl-with-regl)
* [loading and displaying a 3D mesh with regl](https://kitties.neocities.org/meshtutorial.html)
* [Beautifully animate points with webgl and regl](https://peterbeshai.com/beautifully-animate-points-with-webgl-and-regl.html)
* [The Book of Shaders](https://thebookofshaders.com)
* [Inigo Quilez's Blog Posts](https://iquilezles.org/articles/)
* [Reusser's Blog Posts](https://observablehq.com/@rreusser)

## Projects using regl

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* [GPGPU Fourier Analysis](https://github.com/dfcreative/gl-fourier)
* [GPU accelerated handwritten digit recognition with regl using Convolutional Neural Networks](https://github.com/Erkaman/regl-cnn)


### License

[![CC0](http://mirrors.creativecommons.org/presskit/buttons/88x31/svg/cc-zero.svg)](https://creativecommons.org/publicdomain/zero/1.0/)
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