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Here is nothing at all at this moment, but I hope something will. Why? Check FAQ
There are a lot of Sega Genesis Emulation software already. So what new I want to bring with this emulator?
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Why I don't call it "cycle accurate"? Because I don't mean it. Cycle step is cycle step. It means, that any process would be emulated exactly by one step.
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I want to help to any developer of homebrew or even commercial game.
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I hope that all bugs would be revealed in emulator, and if game is working in emulator, then it'll work on real Hardware.
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It's very cool feature, because if you can replicate bug, then it helps you to find what it caused.
Core would be writen in C, if sowething is not enough, then C++. Graphical interface, I think Qt.
- Motorola M68000
- VDP
Because I don't want to hide anything. So everyone who wants to contribute, can do it, because he know about this project.
At this moment you can see only wiki and license.
If I would wait until I release first working version, then it'll be hidden for a long time, and then it gonna blow, and everyone ask: who is this guy? He definetely steal all sources from other open source emulators and releasing it as his own sources. Also, I hope that there is someone who wants to contribute.