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๐Ÿš€ Software Engineer & Game Designer. A high-performance portfolio ecosystem featuring 3D immersive UI, built with Blazor WebAssembly, C#, and a custom Lerp-scroll engine.

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RARES MACOVEI | Software Engineer & Game Designer

Blazor C# C++

This is the source code for my professional portfolio, hosted at raresmac.github.io.

The site is designed to be more than just a resumeโ€”it is a showcase of digital architecture, featuring high-end UI/UX patterns usually reserved for native desktop applications.

๐Ÿ›  Tech Stack & Architecture

  • Frontend Framework: Blazor WebAssembly (.NET 9)
  • UI Library: MudBlazor (Material Design)
  • Custom Engines:
    • Lerp Scroll Engine: A custom-built Linear Interpolation JavaScript logic for elastic, high-velocity carousel movements.
    • 3D Wheel System: Mathematical coordinate mapping for immersive project navigation.
    • Glassmorphism Layering: Deep-blur CSS logic for high-end aesthetic depth.

๐Ÿ“‚ Featured Projects

  • Immersive VR: Memento Vivere - VR comfort mechanics showcase.
  • Low-Level Engineering: C++ ReadsProfiler & Electronic Circuit designers.
  • Web Architectures: Lools, FM26 Tactics and BalatroHub (Blazor WASM).
  • Machine Learning: LOL Predictor (Python Neural Networks).

๐Ÿš€ Deployment

Automated via GitHub Actions. Every push to main triggers a headless .NET build, asset optimization, and deployment to GitHub Pages.


๐Ÿ“ซ Contact: raresmac1@gmail.com
๐Ÿ”— LinkedIn: rares-stefan-macovei

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๐Ÿš€ Software Engineer & Game Designer. A high-performance portfolio ecosystem featuring 3D immersive UI, built with Blazor WebAssembly, C#, and a custom Lerp-scroll engine.

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