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This introduces breaking changes to the Viewport (projection), Transform, and Tiler code to support "world coordinates".
(see Google Maps world coordinates)
I've been using it with my private fork of Rapid for several months and it's proven useful! We can now cache geometry in Mercator - this speeds up rendering and spatial testing for things like bounding boxes and conflation.
Viewportto do these conversions:wgs84ToWorld(lonlat) : xyworldToWgs84(xy): lonlatworldToScreen(xy): xyscreenToWorld(xy): xyproject(lonlat): xy=worldToScreen(wgs84ToWorld(lonlat))unproject(xy): lonlat=worldToWgs84(screenToWorld(xy))Transformcode to replace the oldkscale with a straightforwardzparameter.Math.PIbaked into it) and zoom (which is just an integer).geoZoomToScaleandgeoScaleToZoomfunctions are still there.This also fixes #296 along the way, reversing the winding of Extent.polygon() to be counterclockwise, as GeoJSON expects.