NukeDataTool is written in C# targeting Microsoft .NET Framework 4.
It is a collection of small user-friendly tools to deal with some game containers.
To extract the game container to a normal disk image file and readble boot information.
To make a new game container from a normal standard image file and boot information with supplied key.
To verify an existing game container and display some brief information about it.
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change.