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A short web game where you try to click an elusive square. The site is built with plain HTML, CSS and JavaScript.

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catch-me

Link to live version: catch-me

Introduction

'Catch Me' is a short web game created with plain HTML, CSS and JavaScript - no modules or libraries attached.

In the game, you click a square within a container to increase your score. With each click, however, the square will get smaller and move to a different part of the container. If you run out of time before you click the square, or if you click outside of the square three times, the game will end.

Game Instructions

Getting Started

Select a difficulty and click the 'Begin' button to start the game.

  • You will notice the square get brighter - this means you can click on it and begin playing.
  • If you click outside of the square, you will lose a life - if you run out of lives, the game will end.
  • If you run out of time, the game will end.

Difficulties

There are a few difficulties available. A short description will be provided each time you select a new difficulty.

  • Easy: You have 5 seconds to click the square.
  • Medium: You have 4 seconds to click the square - the square shape changes every click.
  • Hard: You have 3 seconds to click the square - the square shape changes and rotates every click.
  • Impossible: You have 3 seconds to click the square and the square will turn invisible shortly after each click. It will also rotate and change shape.

Contributing

If you have ideas for new features, running the game on your local machine is an easy process - fork the repository and open the HTML file in your browser.

  • If you're using VSCode, you can install an extension called live server. This will make it so that you won't have to reload the page after changing code.

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A short web game where you try to click an elusive square. The site is built with plain HTML, CSS and JavaScript.

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