🕹️ Project-HCI A 2D Pixel-Art Action Platformer Built With Unity
Project-HCI is a fast-paced 2D action platformer featuring pixel-art visuals, enemy combat, collectible items, and smooth character movement. The game focuses on fluid gameplay, atmospheric environments, and responsive combat mechanics.
✨ Features 🎮 Player Mechanics
Smooth 2D movement and jumping
Sword attack combo system
Player health system
Damage handling + enemy hit detection
⚔️ Enemies
Animated skeleton enemy
Pathfinding / movement AI
Attack and death animations
Hit system with knockback
🪙 Collectibles
Coin pickup system
UI counter for collected coins
Animated pickup feedback
🌲 Environment
Beautiful pixel-art forest biome
Multi-layer parallax background
Platforms, bridges, and terrain tiles
Atmospheric color palette
🧩 Game Systems
HUD: health + coin counter
Animation system using Unity Animator
Prefab-based entity structure
Event-driven damage and pickup logic
📸 Screenshots
(Add game screenshots here — one is already available in the repo!)
🧱 Tech Stack
Unity Engine (C#)
2D Sprite Animation
Tilemap System
Physics2D
Unity Input System
🚀 How to Run
Clone the repository:
git clone https://github.com/qpanx/Project-HCI.git
Open the project in Unity 2021+
Load the main scene from Assets/Scenes/
Click Play and enjoy!
📦 Project Structure Assets/ ├── Animations/ # Player + enemy animations ├── Scripts/ # C# gameplay scripts ├── Sprites/ # Pixel art assets ├── Prefabs/ # Player, enemy, collectibles ├── Scenes/ # Main game scenes
🛠️ Future Improvements
Boss fights
More enemy types
Level progression
Power-ups
Dialogue & quests
Sound effects & music