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🕹️ Project-HCI A 2D Pixel-Art Action Platformer Built With Unity

Project-HCI is a fast-paced 2D action platformer featuring pixel-art visuals, enemy combat, collectible items, and smooth character movement. The game focuses on fluid gameplay, atmospheric environments, and responsive combat mechanics.

✨ Features 🎮 Player Mechanics

Smooth 2D movement and jumping

Sword attack combo system

Player health system

Damage handling + enemy hit detection

⚔️ Enemies

Animated skeleton enemy

Pathfinding / movement AI

Attack and death animations

Hit system with knockback

🪙 Collectibles

Coin pickup system

UI counter for collected coins

Animated pickup feedback

🌲 Environment

Beautiful pixel-art forest biome

Multi-layer parallax background

Platforms, bridges, and terrain tiles

Atmospheric color palette

🧩 Game Systems

HUD: health + coin counter

Animation system using Unity Animator

Prefab-based entity structure

Event-driven damage and pickup logic

📸 Screenshots

(Add game screenshots here — one is already available in the repo!)

🧱 Tech Stack

Unity Engine (C#)

2D Sprite Animation

Tilemap System

Physics2D

Unity Input System

🚀 How to Run

Clone the repository:

git clone https://github.com/qpanx/Project-HCI.git

Open the project in Unity 2021+

Load the main scene from Assets/Scenes/

Click Play and enjoy!

📦 Project Structure Assets/ ├── Animations/ # Player + enemy animations ├── Scripts/ # C# gameplay scripts ├── Sprites/ # Pixel art assets ├── Prefabs/ # Player, enemy, collectibles ├── Scenes/ # Main game scenes

🛠️ Future Improvements

Boss fights

More enemy types

Level progression

Power-ups

Dialogue & quests

Sound effects & music

image image image image

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