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some changes and bugfixes, to make pyblock mostly feature complete without ores #26
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my bad, was working on another part and forgot to undo this
rebuilt tech tree, moved phytomining
Add starting valves for hardmode
…setting was ON but enable-all-feature-flags was not installed
… it's visible behind the steam icon
Ukrainian translation
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list of changes visual in changelog, but i'll put them here too
i have a new process for native flora in development, and hopefully i'll be able to update the cache file once everything is done. i also plan on including some balance changes as well as quality of life for the early game
Changes:
- Added driftwood for simpler and easier collection of wood
- Make seaweed float around
- Allow inserters to pick up seaweed and fish
- Changed geothermal plant to a fixed recipe
Bugfixes:
- Re-added the geothermal plant animation
Alienlife:
- Added a moss bootstrapping recipe
- Added a sap bootstrapping recipe
Fish:
- Added phytoplankton back to fish egg mk01 recipe
- Added biomass back to fish mk01 recipe