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This skeleton will in the future hopefully replace all the rendering code in Puyolib/Game.h and thus clean Game.h up.
Why do you violate your own standard?
Please fix this. This is sad.
This class is supposed to act as the renderer for the Player class. This might take a disproportionate amount of time to port... :^(
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This PR is a roadmap for the overhaul of Puyolib, the internal game-handling library. In the finale it will be a complete library for game-related problems that relies as little as possible on our configuration (such as network protocol or game client) with possible exceptions. This is an alive post.
The plan
Small additions, fixes and changes shall be included without further comment.
PS: I understand that making such bold plans without much code to back it up is foolish and that my approach will lead me to refactor the same code several times but yet I believe it will force me to be accountable to myself and will not overwhelm me as much.