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3D igo/baduk/weiqi/go game board and GUI for GnuGo and other GTP engines ray traced by GLSL shader

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popojan/goban

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Red Carpet Goban

Ray traced 3D igo/baduk/weiqi/go board and GUI rendered using GLSL.

Requires at least one external GTP engine (GNU Go, KataGo, or any GTP-compliant engine).

Targets Windows, Linux, and macOS.

For Windows binaries and more screenshots see hraj.si/goban.

Languages can be switched from within the app. Available: English, Chinese, Czech, Japanese, Korean. See CREDITS.md for translation credits.

screenshot

Dependencies

  • clipp
  • freetype2
  • GLFW
  • GLM
  • glyphy
  • libsgfcplusplus
  • libsndfile
  • nlohmann::json
  • portaudio
  • RmlUi
  • spdlog

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3D igo/baduk/weiqi/go game board and GUI for GnuGo and other GTP engines ray traced by GLSL shader

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