-
Notifications
You must be signed in to change notification settings - Fork 2
Fenralis #9
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Conversation
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
… fleet must be home on station and the command struct must be online.
…a command struct making it impossible for any structs to be built.
…s built and online. This includes attacks, defensive changes, and stealth changes. Stealth transaction processing was also modernized to the latest StructCache interfaces.
…s them more in-line with Cosmos standards and gives the system more flexibility for tweaking.
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
5X Gaming: The Cost of Battle, and Economy of War
The Structs ecosystem is evolving once again with a massive update that refines our economy, streamlines energy transactions, and enhances strategic gameplay. This update introduces Central Banks for Guilds, automated Energy Agreements, a revamped economic foundation, and critical gameplay adjustments that will change how you dominate the game of Structs.
Guild Central Banks: A New Era of Economic Warfare
With 5X gameplay, the Structs economy requires a dynamic system of incentives and exchange. Enter Guild Banks, a powerful new feature that allows Guilds to issue their own $Alpha-backed tokens on the Structs network. This brings new opportunities—and risks—to the financial landscape of the Structs game.
How It Works
Power, Politics, and Collapse
Guild Banks bring new incentives, challenges, and conflict. The strongest economies will be trusted across the Cosmos—but no empire lasts forever.
Prepare for a new frontier of economic warfare.
Energy Providers & Automated Agreements
The Structs economy runs on energy, but until now, the market has been inefficient. Players had to manually negotiate, track, and process energy transactions—a frustrating experience that slowed down gameplay.
The Solution: Automated Energy Subscriptions
This update introduces a system for automated energy agreements, allowing players to seamlessly buy and sell energy with minimal effort.
Key Benefits
Protection Mechanisms
To ensure trust and fairness, energy providers and consumers have built-in penalty safeguards. Agreements must be honoured—or compensated.
The Structs Economic Overhaul
Some early economic mechanics were just placeholders—this update brings real intention to the fuel-power relationship in the Structs ecosystem.
Alpha Units: Defining the Core Resource
Previously, 1 $Alpha was a vague concept. Now, it has a precise definition:
1 Alpha = 1 gram of Alpha Matter
To support greater flexibility and immersion, we’ve introduced precise unit scaling:
Energy Production & Costs
This update removes unnecessary complexity and makes managing your resources far more intuitive.
Struct Construction: Streamlining Deployment
Building Structs is now more structured and strategic:
Even the most ruthless killers will need to return home to rebuild. This change balances risk and reward, making every construction decision more impactful.
Battle Mechanics & Charge Bar Tweaks
Planet Defense: Fortify or Fall
Charge Bar Rework: Speeding Up Gameplay
The Charge Bar was originally designed to pace gameplay but also protect the system as a layer of Spam Protection—but this meant seemingly small actions would unfairly punish a player. This update refines the role of the Charge Bar, making battles feel more fluid and engaging without compromising balance.
Bug Fixes: Less Broken, More Fun
We’ve crushed several annoying bugs:
✅ Substation Permissions Fixed
✅ Planet Exploration Improved
✅ Guild Membership CLI Commands Repaired
✅ Compute CLI Commands Working Properly