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12 changes: 6 additions & 6 deletions 3d/js/level-01.js
Original file line number Diff line number Diff line change
Expand Up @@ -2285,11 +2285,11 @@
}
],
[ // 12
'You try to lift the grate to no avail. Your body is weak and malnourished, ', 'or the grate t is weld shut to the floor. perhaps both.'
'You try to lift the grate to no avail. Your body is weak and malnourished, ', 'or the grate is welded shut to the floor. Perhaps both.'
],

[ // 13
'You use the bone as a lever and lift the grate, it breaks in the process ', 'but gives you enough leeway to drag it our of the way.'
'You use the bone as a lever and lift the grate; it breaks in the process ', 'but gives you enough leeway to drag it our of the way.'
],

[ // 14
Expand All @@ -2314,7 +2314,7 @@
],

// 17
[ 'You light the book on fire and mesmerized watch it burn.',
[ 'You light the book on fire and, mesmerized, watch it burn.',
'You are in too much discomfort to laugh, but are able to crack a wide ear to ear grin.',
'Its pages shrivel and shrink as the flame engulfs them,',
'leaving behind a mere black stain of ash.'],
Expand All @@ -2337,14 +2337,14 @@
{
title: 'you feel immensely fatigued.',
body: ['As you move your tongue in your dry mouth, you recoil as you notice that ',
'you now have less teeth than before.',
'you now have fewer teeth than before.',
'You quickly pull yourself together and squint your eyes trying to ',
'make sense of your surroundings. There has to be a way out.']
},

{
title:'Your eyes slowly begin to adjust to the darkness...',
body: ['you try to make sense of your surroundings, there has to be a way out of this place.']
body: ['You try to make sense of your surroundings, there has to be a way out of this place.']
},

'<i class="darkgray">(Your vision returns to normal)</i>',
Expand All @@ -2369,4 +2369,4 @@
GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ);
// ---

})( window, document, GAME );
})( window, document, GAME );
16 changes: 8 additions & 8 deletions 3d/js/level-02.js
Original file line number Diff line number Diff line change
Expand Up @@ -2208,7 +2208,7 @@

'leech' : [
['Suddenly you freeze to your tracks.',
'Weird sounds echo from the depths of the cannals,',
'Weird sounds echo from the depths of the canals,',
'and seem to get closer and closer to you...'],

['Your heart races as you focus to the direction of the sounds...'],
Expand All @@ -2233,10 +2233,10 @@
'Your muscles are tense and you can hear your heart pulsate in your ears.',
'Countless scenarios run through your mind.'],

['Suddenly, somethings draws the creature\'s attention. '],
['It quickly moves away, soon to disappear in the depths of the cannals.',
['Suddenly, something draws the creature\'s attention. '],
['It quickly moves away, soon to disappear in the depths of the canals.',
'Are you safe now?',
'What could the next step in this treacherous waters bring?']
'What could the next step in these treacherous waters bring?']

],

Expand All @@ -2253,7 +2253,7 @@

[{
type: 'choice',
text : 'Pick up the decorational torch?',
text : 'Pick up the decorative torch?',
options : [
{ 'text' : 'Yes' }, { 'text' : 'No' }
]
Expand All @@ -2263,7 +2263,7 @@

'doortorch' : [
// 0
['The door does not badge, and there is no visible door handle.'],
['The door does not budge, and there is no visible door handle.'],

// 1
[{
Expand All @@ -2275,7 +2275,7 @@
}],

// 2
['You hear a distance mechanical clicking sound. Perhaps the door is now activated.'],
['You hear a distant mechanical clicking sound. Perhaps the door is now activated.'],

// 3
['<i class="blue">A peculiar looking slot on the wall.</i>']
Expand Down Expand Up @@ -2337,4 +2337,4 @@

GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ);
//-
})( window, document, GAME);
})( window, document, GAME);
6 changes: 3 additions & 3 deletions 3d/js/level-04.js
Original file line number Diff line number Diff line change
Expand Up @@ -1141,7 +1141,7 @@
'intro' : [{
title: 'Abandoned Cells',
body: ['You reach a seemingly out of place tunnel.', 'Among the empty cells stands an imposing reinforced gate.',
'Perhaps its just your imagination, but you think you can hear faint sighs ',
'Perhaps it\'s just your imagination, but you think you can hear faint sighs ',
'coming from the other side...']
}],

Expand Down Expand Up @@ -1190,7 +1190,7 @@

// 5
['Your fear turns to confusion and relief as you see an old lady clad in black...',
'You try to talk to her but she ignores you, she just mumbles prayers ', 'while moving back and forth.',
'You try to talk to her but she ignores you; she just mumbles prayers ', 'while moving back and forth.',
'',
'There is nothing else you can do.'],

Expand Down Expand Up @@ -1235,4 +1235,4 @@
GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ);
// ---

})( window, document, GAME );
})( window, document, GAME );
4 changes: 2 additions & 2 deletions 3d/js/level-05.js
Original file line number Diff line number Diff line change
Expand Up @@ -1189,7 +1189,7 @@
'intro' : [{
title: 'Abandoned Cells',
body: ['You reach a seemingly out of place tunnel.', 'Among the empty cells stands an imposing reinforced gate.',
'Perhaps its just your imagination, but you think you can hear faint sighs ',
'Perhaps it\'s just your imagination, but you think you can hear faint sighs ',
'coming from the other side...']
}],

Expand Down Expand Up @@ -1220,4 +1220,4 @@
GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ);
// ---

})( window, document, GAME );
})( window, document, GAME );
4 changes: 2 additions & 2 deletions 3d/js/level-06.js
Original file line number Diff line number Diff line change
Expand Up @@ -414,7 +414,7 @@
'intro' : [{
title: 'Abandoned Cells',
body: ['You reach a seemingly out of place tunnel.', 'Among the empty cells stands an imposing reinforced gate.',
'Perhaps its just your imagination, but you think you can hear faint sighs ',
'Perhaps it\'s just your imagination, but you think you can hear faint sighs ',
'coming from the other side...']
}]
// --
Expand All @@ -426,4 +426,4 @@
GAME.Fire ('ReqLoadLevel', LEVEL, GAME_OBJ);
// ---

})( window, document, GAME );
})( window, document, GAME );