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Add docs (#32)
* cargo fmt mailbox and fb
* remove console
* remove old boot folder
* alloc compiles
* add deps
* add alloc to std build
* finish removing console
* add dead code header
* add macos, linux, windows to gitignore
* remove aarch64
* add alloc test
* move dev_barrier fn to cpu module
* add note
* add dev_barrier(), refactor
* ill be back
* allocator failing with uart garbage
* use most recent spin crate
* add crate dependency
* small changes
* update makefile
* blink faster
* launch codes
* ignore debug files
* rip, optimization breaks the uart
* add objdump, nm, and readelf targets for test
* read ascii chars
* most of uart is broken
* hello from rust
* 🦀
* add test case
* add aeabi_unwind_cpp_pr0 -> panic
* sheesh its running slow
* hello from rust
* guess we like space
* remove commented code
* remove vs code settings
* remove comment
* standardize naming
* opt level 1 seems the best so far
* beam hits ship
* screen is blank
* game on make run target
* i am speed
* space invader
* unsafeteeee
* emit beam
* stop panicking!
* keyboard timeout
* change movement speed
* pause
* merge and black rectangle on bottom
* fewer beam artifacts
* fewer beam artifacts
* better
* add setup instructions
* add contributions and remove docs from main
* refactor
* add some more edits
* Ashish/docs (#30)
* better
* docs
Co-authored-by: Ashish Rao <aprao@stanford.edu>
* Xiluo/docs (#31)
* Remove Artifacts (#29)
* fewer beam artifacts
* better
* Update gpio.rs
* Update keyboard.rs
* Update timer.rs
Co-authored-by: Ashish Rao <aprao@stanford.edu>
Co-authored-by: xiluohe <42448015+xiluohe@users.noreply.github.com>
* Update space_invaders.rs
* add email
* add more refs
Co-authored-by: Ashish Rao <aprao@stanford.edu>
Co-authored-by: Xiluo He <hexiluo@gmail.com>
Co-authored-by: xiluohe <42448015+xiluohe@users.noreply.github.com>