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Andrew Yu edited this page Jul 21, 2020
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Blender Minecraft .json exporter: https://github.com/phonon/blender-minecraft-json
Be sure to read the installation and export guides in the addon readme. Custom models used with this plugin follow all the same restrictions as vanilla .json models.
- Create model in Blender (follow all Minecraft .json restrictions).
- Create an armature (skeleton) and assign all objects in the model to the bone they should be exported with.
- Export using the exporter with Export bones and
Export animations settings selected. This will export model into
several chunks named
model.bone0.json,model.bone1.json, ... alongside amodel.data.jsonfile containing bone structure and animations. - Put the Puppet plugin
.jarinto your Minecraft serverplugins/folder. - Put each custom model and textures into a separate directory in the
plugins/puppet/data/folder. E.g. if you have a model namedmonster, but all itsmonster.bone0.json,monster.bone1.json, ... andmonster.data.jsonintoplugins/puppet/data/monster/. Put all textures for the model in this folder as well. - When the plugin runs, it will automatically generate a resource pack
needed for clients to view the custom models. This will be built into
the folder
plugins/puppet/resourcepack/puppet_resourcepack.zip.