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0.14.0 - Play it with controller

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@pfedick pfedick released this 17 Sep 15:21
· 815 commits to main since this release

image

New in this release

Game Controller support

You can now use a game controller to play the game. The controller is detected and used automatically (plug it in or switch it on). The mapping of sticks and buttons can be changed in the games settings.

  • left stick left or right: walk or run in the direction of the stick
  • left stick up: jump or climb up a ladder
  • left stick down: climb down a ladder
  • Button "A": action key, it activates switches or open doors. In a Menu it selects the highlighted element
  • Button "B": alternative for jump
  • Button "X": go back in a menu
  • Button "Menu": go to the settings
  • Pad: navigate in a Menu, also alternative for player movement

If possible, the controller rumbles, when the player gets demage. You can disable this in the settings

Selection of difficulty level

The game now has three levels of difficulty, which can be changed everytime in the settings.

  • easy:
    • less enemies and traps
    • enemies make less damage
    • some enemies attack less often
    • no damage when player falls to deep
    • some traps are slower
  • normal:
    • the same as before: all the fun, play it how it's meant to be played
  • hard:
    • more enemies
    • enemies make more damage

Other

  • physics: fixed problems with water when running other than 60fps
    This fixes a problem, where George run over water and did not sink in, and also the breaking speed when jumping or fallling into the water
  • replaced ffmpeg with dav1d in windows deployment
  • some enemies make less damage