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0.10.0 - Water Update

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@pfedick pfedick released this 30 Jul 15:27
· 1044 commits to main since this release

waterupdate

It's summer here in Europe, and it's raining. So let's make rain and a lot of water in the game, too ;-)

New Features:

  • George can swim!
  • George can dive! But beware: there are dangers in the water and he has only a limited amount of oxygen!
  • George now has a backpack, where he can store all the things he collects
  • Fishes for the water
  • Piranha
  • Oxygen tank. This fills up Georges Oxygen level, when he is diving
  • The "Three Speers" trap has different variations and can now also be placed on the walls or at the ceiling. Use the ui to select between the different versions
  • New water and underwater sections in the "Heaven"-Level
  • a lot of new soundeffects! All collectable items now have a sound
  • When player collects an extra live, he makes a jump into the air
  • Player can collect a hammer
  • Player can destroy specific walls when he has collected the hammer (press E on the keyboard, when you stand before a wall)
  • New death animation for George: when he dies by fire, he will burn (using the particle engine) and turns black
  • New death animation for George: when he dies by drowning, he will tumple around and produces air bubbles

Changes:

  • changed the drawing and selection of objects, when in edit mode a bit. The initial placement is now static, the moving object is drawn transparent. I hope this makes it easier to select an existing object
  • changed the spriteengine a bit to make it faster
  • animated the rat

Bugfixes:

  • fixed loading a door from a level prior to version 0.9.0
  • fixed collision detection with door
  • fixed a race condition in the particle engine, which could occur when system is under heavy load
  • fixed issue with ai_figure and waynet at lower framerates