0.10.0 - Water Update
Pre-release
Pre-release
It's summer here in Europe, and it's raining. So let's make rain and a lot of water in the game, too ;-)
New Features:
- George can swim!
- George can dive! But beware: there are dangers in the water and he has only a limited amount of oxygen!
- George now has a backpack, where he can store all the things he collects
- Fishes for the water
- Piranha
- Oxygen tank. This fills up Georges Oxygen level, when he is diving
- The "Three Speers" trap has different variations and can now also be placed on the walls or at the ceiling. Use the ui to select between the different versions
- New water and underwater sections in the "Heaven"-Level
- a lot of new soundeffects! All collectable items now have a sound
- When player collects an extra live, he makes a jump into the air
- Player can collect a hammer
- Player can destroy specific walls when he has collected the hammer (press E on the keyboard, when you stand before a wall)
- New death animation for George: when he dies by fire, he will burn (using the particle engine) and turns black
- New death animation for George: when he dies by drowning, he will tumple around and produces air bubbles
Changes:
- changed the drawing and selection of objects, when in edit mode a bit. The initial placement is now static, the moving object is drawn transparent. I hope this makes it easier to select an existing object
- changed the spriteengine a bit to make it faster
- animated the rat
Bugfixes:
- fixed loading a door from a level prior to version 0.9.0
- fixed collision detection with door
- fixed a race condition in the particle engine, which could occur when system is under heavy load
- fixed issue with ai_figure and waynet at lower framerates
