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Adds other departmental budget cards and additional bank machine functionality#86

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hyperjll wants to merge 3 commits intopeppyrmynt:masterfrom
hyperjll:Dept-Budget-Cards
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Adds other departmental budget cards and additional bank machine functionality#86
hyperjll wants to merge 3 commits intopeppyrmynt:masterfrom
hyperjll:Dept-Budget-Cards

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@hyperjll
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About The Pull Request

Grants all Heads of Staff their respective departmental budget cards and allows you to use all departmental budget cards on bank machines to access their funds. (Also adds all the new departmental budget cards as traitor steal objectives.)

All departmental budget cards are found within the personal lockers of each Head of Staff.

Why It's Good For The Game

Allows people to money launder, access their department funds which have previously been vestigial, allow CE's with Power Exporters to rightfully claim their own credits produced by said Power Exporter, and give bank machines more purpose.

Changelog

🆑
add: Added all the previously non-existent Departmental Budget Cards.
add: Bank Machines can now accept departmental budget cards to switch between department accounts.
add: The Syndicate may task it's agents to steal any of the station's departmental budget cards.
/:cl:

Allows you to use all departmental budget cards on bank machines to access their funds.
@hyperjll
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This is yet another TG+ Project port, but this one i wanted to do as it goes hand-in-hand with the Power Exporter PR

@forgman6
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The bank machine ui should specify what department the funds are being drawn from, and have an option to go back to normal station funds.
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2 participants