Releases: peppidesu/elementipelago
Releases · peppidesu/elementipelago
v1.1.0
What's Changed
Features
- feat: merge from staging by @peppidesu in #127
Other Changes
- refactor: everything by @peppidesu in #126
Full Changelog: v1.0.1...v1.1.0
v1.0.1
What's Changed
Other Changes
- fix: version check regex by @peppidesu in #124
Full Changelog: v1.0.0...v1.0.1
v1.0.0
What's Changed
Other Changes
- docs: updated readme by @peppidesu in #110
- ci: Automatic release notes format + autolabel by @peppidesu in #108
- fix: invisible toast when receiving upgrades by @peppidesu in #113
- fix: support upgrades for received items storage by @peppidesu in #114
- fix: relevant error when connection without protocol prefix fails by @peppidesu in #120
- fix: apworld version check by @peppidesu in #117
- fix: auto deselect on drag by @peppidesu in #122
- chore: expand credits by @peppidesu in #121
Full Changelog: v1.0.0-rc2...v1.0.0
v1.0.0-rc2
What's Changed
- fix: credit links styled incorrectly by @peppidesu in #100
- fix: use the cached icon in toasts by @itepastra in #101
- feat: add some sprites by @itepastra in #104
- fix: dynamic viewport sizing for mobile use by @itepastra in #107
Full Changelog: v1.0.0-rc1...v1.0.0-rc2
v1.0.0-rc1
What's Changed
- feat: random names for starting elements and intermediates by @itepastra in #82
- fix: names when crafting with intermediates by @itepastra in #84
- style: prettierrc file by @peppidesu in #85
- chore: bump packages by @peppidesu in #86
- feat: add a placeholder element by @itepastra in #87
- fix: mount correct element from drawer by @itepastra in #89
- feat: chat window & tray by @peppidesu in #90
- feat!: Progressive Filter upgrade by @itepastra in #81
- feat!: Add progressive field size as filler by @itepastra in #88
- feat: settings by @peppidesu in #91
- feat: add hints tab by @itepastra in #92
- feat: tray icons by @peppidesu in #93
- feat: Redo the void icon by @itepastra in #94
- better toasts by @peppidesu in #96
- feat: change title to elementipelago, change connect button by @itepastra in #98
- feat: add a download button to login by @itepastra in #97
- feat: generate name based on random name instead of internal name by @itepastra in #95
Full Changelog: v0.2.0-alpha...v1.0.0-rc1
v0.2.0-alpha
What's Changed
- fix: Inconsistent scrolling speeds on different machines by @peppidesu in #9
- feat: Automatic atlas location parsing by @itepastra in #11
- feat: cache datapackages per game by @itepastra in #12
- feat: Server side save loading by @itepastra in #10
- Update README.md by @peppidesu in #14
- feat: Improved drawer dragging by @itepastra in #15
- feat: add support for the new compounds_are_ingredients option by @itepastra in #17
- Html by @itepastra in #19
- Html by @itepastra in #20
- write a basic README by @itepastra in #21
- Update README.md by @peppidesu in #22
- fix: login form not setting slotdata by @itepastra in #24
- feat: Polish by @peppidesu in #23
- feat: Add z-ordering in a sensible way by @itepastra in #25
- feat: add icons to the elements that get spawned as well by @itepastra in #26
- feat: working login errors by @peppidesu in #33
- feat: favicon by @peppidesu in #32
- chore: deploy script by @peppidesu in #31
- chore: build sprites cmd in bun by @peppidesu in #30
- feat: more sprites by @peppidesu in #28
- docs: add short section on how to play by @itepastra in #37
- feat: refactor + polish by @peppidesu in #38
- fix: mobile scrolling by @peppidesu in #39
- fix: tweak responsive breakpoints by @peppidesu in #40
- feat: keep track of mounted elements by @itepastra in #41
- fix: deploy script by @peppidesu in #42
- fix: build due to import that shouldn't be there by @itepastra in #43
- feat: searchbar by @peppidesu in #46
- fix: dragging animation by using index to compare instead of self by @itepastra in #44
- Icon cache by @itepastra in #45
- feat: player and game names by @itepastra in #48
- move favicon to png by @itepastra in #47
- feat: improve dragging functionality and bounding boxes by @itepastra in #49
- feat: improved drawer layout + search by @peppidesu in #51
- feat: sfx by @peppidesu in #52
- fix: when a new item was received it wasn't stored in the icon cache by @itepastra in #53
- fix: element parent hitbox blocking click events for underlying elements by @peppidesu in #54
- fix: element pickup offset bug by @peppidesu in #55
- fix: icon inconcistency in drawer by @itepastra in #56
- feat: collapse element names in playfield by @peppidesu in #57
- feat: style + formatting for compounds by @peppidesu in #58
- refactor: store overhaul and code migration by @peppidesu in #60
- fix: graph not initialized by @peppidesu in #61
- chore: update pkg versions by @peppidesu in #62
- fix: use md5 for icon selection by @peppidesu in #63
- feat: status icons by @peppidesu in #64
- feat: better scrollbars by @peppidesu in #65
- feat: better sorting by @peppidesu in #66
- feat: Add craft all Intermediate goal condition by @itepastra in #70
- feat: toast messages by @peppidesu in #71
- fix: add missing files to vcs by @peppidesu in #72
- fix: outdated search field keys by @peppidesu in #73
- chore: create license by @peppidesu in #76
- chore: add github action to add the latest apworld to releases by @itepastra in #77
- chore: new readme by @peppidesu in #78
- fix: check for goal on connect as well, in case it didn't work by @itepastra in #74
- chore: add github action to add the latest apworld to releases by @itepastra in #79
- ci: fix uploading the apworld to the release by @itepastra in #80
New Contributors
- @peppidesu made their first contribution in #9
Full Changelog: v0.1.1-alpha...v0.2.0-alpha
v0.1.1-alpha
This release is no longer supported
- Assets are now embedded in binary
Full Changelog: v0.1.0-alpha...v0.1.1-alpha