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Game Controller Reference
Alex Land edited this page Aug 16, 2018
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The GameController handles the main game loop. Activities should instantiate it when they are created, and use the registerAction method to add actions to the game loop.
The time, in milliseconds, before the first run of the timer.
The time (period), in milliseconds, between each run of the timer.
Add a GameLoopAction to the game loop. GameLoopAction is an interface that defines a single execute method where work is done.
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