perf: Optimize main loop to eliminate idle CPU usage #96
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
I noticed that the server was using a surprising amount of CPU even when it was just sitting there idle with no players online.
I ran a quick 20-second benchmark (
time timeout 20s ./bareiron) to see what was going on, check the results:Before:
After:
As you can see, the total CPU usage was a whopping 88% just from the server doing nothing!
This is a experimental, i only tested on my machine (x86_64 arch linux) and wine, (both working great)