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23 changes: 23 additions & 0 deletions Header/Core/GameWindowManager.h
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
#pragma once
#include <SFML/Graphics.hpp>

using namespace sf;
namespace Core
{
class GameWindowManager
{
private:
int gameWindowHeight = 1280;
int gameWindowWidth = 720;
std::string gameTitle = "SFML_Pong";

RenderWindow* game_window;
void createGameWindow();
public:
void initialize();
RenderWindow* getGameWindow();
bool isGameRunning();
void render();
};

}
25 changes: 9 additions & 16 deletions Main.cpp
Original file line number Diff line number Diff line change
@@ -1,23 +1,16 @@
#include <iostream>
#include <SFML/Graphics.hpp>
#include "Header/Core/GameWindowManager.h"

int main()
{
sf::RenderWindow window(sf::VideoMode(200, 200), "SFML works!");
sf::CircleShape shape(100.f);
shape.setFillColor(sf::Color::Green);
Core::GameWindowManager gameWindowManager;
gameWindowManager.initialize();

while (gameWindowManager.isGameRunning())
{
gameWindowManager.render();
}

while (window.isOpen())
{
sf::Event event;
while (window.pollEvent(event))
{
if (event.type == sf::Event::Closed)
window.close();
}

window.clear();
window.draw(shape);
window.display();
}
return 0;
}
284 changes: 144 additions & 140 deletions Pong-SFML.vcxproj
Original file line number Diff line number Diff line change
@@ -1,141 +1,145 @@
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