Implement Shooting for Monkeys Tasks:#14
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YashDevLogs wants to merge 3 commits intooutscal:Service_Locator_Setupfrom
Open
Implement Shooting for Monkeys Tasks:#14YashDevLogs wants to merge 3 commits intooutscal:Service_Locator_Setupfrom
YashDevLogs wants to merge 3 commits intooutscal:Service_Locator_Setupfrom
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Implement OntriggerEnter2D & OnTriggerExit2D methods in MonkeyView Maintained a List of bloons in range for monkeys. Implemented BloonEnteredRange & BloonExitedRange in MonkeyController Implemented UpdateMonkey method inside MonkeyController.cs for making the monkey Rotate towards and Shoot bloons.
Created a GameService.cs as Service Loator Made Player Service a Non-MonoBehaviour Defined Constructor for PlayerService Created & maintaind an instance of PlayerService inside GameService
Add all Services in the game inside Service Locator (GameService.cs) Converted all Services into a Non-MonoBehaviour class. Defined a Constructor for all these services. Resolved any dependencies from all of these services through GameService. Updated references of all services by accessing them through Game Service.
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Implement OntriggerEnter2D & OnTriggerExit2D methods in MonkeyView Maintained a List of bloons in range for monkeys.
Implemented BloonEnteredRange & BloonExitedRange in MonkeyController Implemented UpdateMonkey method inside MonkeyController.cs for making the monkey Rotate towards and Shoot bloons.