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86 changes: 83 additions & 3 deletions .gitignore
Original file line number Diff line number Diff line change
@@ -1,3 +1,83 @@
Logs/*
obj/*
Temp/*
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
[Ll]ibrary/
[Tt]emp/
[Oo]bj/
[Bb]uild/
[Bb]uilds/
[Ll]ogs/
[Mm]emoryCaptures/

# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
[Aa]ssets/Plugins/Editor/JetBrains*
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/

# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/

# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta

# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*

# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*

# Visual Studio cache directory
.vs/

# Gradle cache directory
.gradle/

# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db

# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta

# Unity3D generated file on crash reports
sysinfo.txt

# Builds
*.apk
*.unitypackage

# Crashlytics generated file
crashlytics-build.properties
Binary file added .vs/2D-Game-Development/v16/.suo
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26 changes: 26 additions & 0 deletions 2D-Game-Development.sln
Original file line number Diff line number Diff line change
@@ -0,0 +1,26 @@

Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{651643A2-7CFD-A5FF-F6C7-515671AA6CC7}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{39ACBD73-23DC-5869-F584-6A35010B82DD}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{651643A2-7CFD-A5FF-F6C7-515671AA6CC7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{651643A2-7CFD-A5FF-F6C7-515671AA6CC7}.Debug|Any CPU.Build.0 = Debug|Any CPU
{651643A2-7CFD-A5FF-F6C7-515671AA6CC7}.Release|Any CPU.ActiveCfg = Release|Any CPU
{651643A2-7CFD-A5FF-F6C7-515671AA6CC7}.Release|Any CPU.Build.0 = Release|Any CPU
{39ACBD73-23DC-5869-F584-6A35010B82DD}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{39ACBD73-23DC-5869-F584-6A35010B82DD}.Debug|Any CPU.Build.0 = Debug|Any CPU
{39ACBD73-23DC-5869-F584-6A35010B82DD}.Release|Any CPU.ActiveCfg = Release|Any CPU
{39ACBD73-23DC-5869-F584-6A35010B82DD}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
1,262 changes: 627 additions & 635 deletions Assembly-CSharp-Editor.csproj

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1,323 changes: 659 additions & 664 deletions Assembly-CSharp.csproj

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