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    • High-Performance Rendering Framework on Stream Architectures
      C++
      Apache License 2.0
      101000Updated Mar 17, 2026Mar 17, 2026
    • Luisa Compute Examples
      C++
      BSD 3-Clause "New" or "Revised" License
      0000Updated Dec 16, 2025Dec 16, 2025
    • GHDpt-cpp

      Public
      A simple progressive path tracer in c++
      C++
      2000Updated Sep 7, 2025Sep 7, 2025
    • High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute
      C++
      BSD 3-Clause "New" or "Revised" License
      51000Updated Aug 21, 2025Aug 21, 2025
    • pbrt-v4

      Public
      Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
      C++
      Apache License 2.0
      601000Updated Aug 2, 2025Aug 2, 2025
    • Interactive path-tracing engine using the Vulkan API
      C++
      MIT License
      3000Updated Jun 20, 2025Jun 20, 2025
    • gli

      Public
      OpenGL Image (GLI)
      C++
      143000Updated May 26, 2025May 26, 2025
    • tinybvh

      Public
      Single-header BVH construction and traversal library.
      C++
      MIT License
      70000Updated May 15, 2025May 15, 2025
    • TypeScript
      BSD 3-Clause "New" or "Revised" License
      0000Updated Apr 21, 2025Apr 21, 2025
    • Physical based rendering with Vulkan using glTF 2.0 models
      C++
      MIT License
      142000Updated Apr 18, 2025Apr 18, 2025
    • Rotate an object, not camera, using quaternion rotation.
      JavaScript
      18000Updated Apr 17, 2025Apr 17, 2025
    • cuBQL

      Public
      'cubicle' - a CUDA-centric BVH query library (kNN, find closest point, etc)
      C++
      Apache License 2.0
      6000Updated Apr 2, 2025Apr 2, 2025
    • A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores
      C#
      MIT License
      63000Updated Mar 21, 2025Mar 21, 2025
    • Ray tracing with C++.
      C++
      GNU General Public License v3.0
      2400Updated Mar 4, 2025Mar 4, 2025
    • NexusBVH

      Public
      A fast and high quality GPU BVH builder implementing H-PLOC
      C
      Apache License 2.0
      6000Updated Feb 17, 2025Feb 17, 2025
    • ray tracing in one weekend
      C++
      BSD 3-Clause "New" or "Revised" License
      0000Updated Dec 9, 2024Dec 9, 2024
    • strahl

      Public
      Physically-based Path Tracer using WebGPU and OpenPBR
      TeX
      MIT License
      2000Updated Oct 10, 2024Oct 10, 2024
    • Rust
      0000Updated May 4, 2024May 4, 2024
    • A WebGPU implementation of the "Pristine Grid" technique
      JavaScript
      MIT License
      2000Updated Mar 18, 2024Mar 18, 2024
    • GNU General Public License v3.0
      0000Updated Jan 28, 2024Jan 28, 2024
    • minipbrt

      Public
      A simple and fast parser for PBRT v3 files
      C++
      MIT License
      7000Updated Dec 29, 2023Dec 29, 2023
    • Lightweight and fast PBRT v4 file parser
      Rust
      Apache License 2.0
      7000Updated May 23, 2023May 23, 2023
    • A ray tracing renderer written in C++ 17.
      C++
      Mozilla Public License 2.0
      0000Updated May 13, 2023May 13, 2023
    • TypeScript
      BSD 3-Clause "New" or "Revised" License
      2000Updated Jan 11, 2023Jan 11, 2023
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