strop, the stochastic optimizer, written in Rust.
Like a compiler, strop generates assembly that computes a given function. But unlike a compiler, it generates assembly-language subroutines by a random search or a brute-force search.
- LICENSE It's just the MIT license.
- Theory of operation High-level documentation explaining how strop works.
To see what strop could be used for:
- gen generates a function matching the Rust function, after a fashion compiling Rust to whichever target the user specifies.
- peephole discovers lacunae in the peephole optimizers and other constraints
Strop currently has the following back-ends:
- armv4t, which targets the ARMv4T processors, such as the ARM7TDMI
- m6502, targets various models of the MOS 6502
- Supports the NMOS and CMOS variants and others, thanks to the mos6502 dependency.
- m6809, which targets the Motorola 6809
- z80, which targets the Zilog Z80
- sm83, which targets the SM83, also known as the Gameboy CPU
- i8080, which targets the Intel 8080.
- mips, which targets the MIPS I architecture
- Supports the GTE coprocessor found in a Playstation 1, thanks to the trapezoid-core dependency.
- Does not support hardware floating point since emulation for that is lacking, but softfloat is supposed to work