Skip to content
This repository was archived by the owner on Dec 7, 2025. It is now read-only.

Releases: oivio/ALS_Component

ALS_Component_v0.76

02 Oct 09:55

Choose a tag to compare

  • mantle fix
  • physical hit reaction fix
  • exposed interpolation speeds for rotation system
  • added WiP ADV_PlayerStats with health, shield, stamina

ALS_Component_v0.75

23 Aug 14:02

Choose a tag to compare

!! Urgent!!! Many things have been changed please before you updated your existing project !! !!

  • updated ADV Camera to the latest version that now supports rotation limiters and has separated settings for each view mode
  • mantle rotation step fix
  • mantle replication fix
  • sprint replication fix
  • footstep sound for package game fix
  • added function to ALS_FunctionLib "Get_PhysicMaterialName"
  • optional auto mantle when falling
  • added bullets projectile
  • added bow + arrow projectile
  • temporary removed interaction
  • some additional cleaning and fixes..
  • WIP * Combat system partially replicated

ALS_Component_v0.71

14 Jul 08:46

Choose a tag to compare

  • added TopDown Camera example under: Input 1 - TPS/ Input 2 - FPS/ Input 3 - TD
  • added optional Camera Rotation Limiters (ADV Camera)
  • Debug and Hud menu fixes
  • separated Roll from Stance Action

ALS_Component_v0.61

13 Jul 10:42
aaedb8d

Choose a tag to compare

  • Ai Perception Fix
  • Footstep Notify changes (cleaner code) also sound cues are taken from footstepDB and VFX texture size changed
  • performance improvements

ALS_Component_v0.6

04 Jul 09:17

Choose a tag to compare

  • Improved Melee Combat
  • Added Simple Target Lock
  • Some Code Cleaning
  • Camera ADS Fix + Improvement for TPS view
  • Ai Fix

ALS_Component_v0.53

28 Jun 15:35

Choose a tag to compare

This release just includes a small fix for re-connecting AimTrace to Tick.

For does who have already downloaded ALS_Component_v0.52 just connect AimTrace to Tick in ALS_Component

ALS_Component_v0.52

23 Jun 19:49

Choose a tag to compare

  • mantle fix
  • map fixes
  • roll after run fix
  • re-added FPS camera

ALS_Component_v0.5

21 Jun 11:03

Choose a tag to compare

Added:

  • Advanced Camera Manager
  • Door actor examples with Advanced Camera Manager interaction
  • Physical Hit Reaction
  • Optional Roll from a specific height
  • ADS
  • some improvements and melee combat still WiP

ALS_Component_v0.4

13 May 12:45
c31c647

Choose a tag to compare

Added:

  • Hit Reaction
  • Melee Combat
  • ALS Mannequin
  • Hand/Button Interaction Example
  • Optional Roll after jumping from heigh
  • Gun Trace from muzzle to screen center
  • Exposed more Camera Settings in ALS Component
  • some tweaks and fixes etc.

ALS_Component_v0.32

06 May 09:37

Choose a tag to compare

  • jump fix
  • temporary mantle fix
  • added optional roll where the player jump or fall from a specific height