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10 changes: 10 additions & 0 deletions README.md
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ofxTriangleMesh
===============

This extends the original `ofxTriangleMesh` addons to use more features from the `Triangle` library, namely triangulating simple polygon with holes and generating Voronoï Diagram, Conforming Delaunay Triangulation, and Convex Hull.

A new example demonstrates the different features available.

![](https://tlgur.com/d/4RaXEMyg)

(original README below)

***

triangle mesh addon for openframeworks

this is based on ofxTriangle, but uses triangle rather than the c++ wrapper triangle++, which allows for more flexability and options in the triangulation.
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13 changes: 13 additions & 0 deletions example-comparison/Makefile
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# Attempt to load a config.make file.
# If none is found, project defaults in config.project.make will be used.
ifneq ($(wildcard config.make),)
include config.make
endif

# make sure the the OF_ROOT location is defined
ifndef OF_ROOT
OF_ROOT=$(realpath ../../..)
endif

# call the project makefile!
include $(OF_ROOT)/libs/openFrameworksCompiled/project/makefileCommon/compile.project.mk
2 changes: 2 additions & 0 deletions example-comparison/addons.make
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ofxGui
ofxTriangleMesh
62 changes: 62 additions & 0 deletions example-comparison/bin/data/A.poly
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13 changes: 13 additions & 0 deletions example-comparison/src/main.cpp
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#include "ofMain.h"
#include "ofApp.h"

//========================================================================
int main( ){
ofSetupOpenGL(1024,768,OF_WINDOW); // <-------- setup the GL context

// this kicks off the running of my app
// can be OF_WINDOW or OF_FULLSCREEN
// pass in width and height too:
ofRunApp(new ofApp());

}
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