Add DungeonBreaker Charges Display#219
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Summary of Changes
Hello @aurielyn, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!
This pull request adds a new utility module designed to enhance the dungeon experience by providing players with real-time information about their Dungeon Breaker's charges. This helps players manage their resources more effectively during dungeon runs.
Highlights
- New Feature: Dungeon Breaker Charge Display: Introduces a new module that displays the current and maximum charges of the Dungeon Breaker item directly on the HUD while in dungeons.
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Code Review
This pull request adds a new feature to display Dungeon Breaker charges. The implementation is mostly correct, but the packet handling logic has a significant performance issue by scanning the entire inventory on every slot update packet. I've suggested a more efficient and robust implementation that only processes packets relevant to the Dungeon Breaker item, which also improves code clarity.
src/main/kotlin/me/odinmain/features/impl/dungeon/DungeonBreakerCharge.kt
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Signed-off-by: aurielyn <aurielyn.dev@gmail.com>
Signed-off-by: aurielyn <aurielyn.dev@gmail.com>
src/main/kotlin/me/odinmain/features/impl/dungeon/DungeonBreakerCharge.kt
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src/main/kotlin/me/odinmain/features/impl/dungeon/DungeonBreakerCharge.kt
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src/main/kotlin/me/odinmain/features/impl/dungeon/DungeonBreakerCharge.kt
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I've changed the file to match the changes requested |
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Did the same for odtheking/OdinFabric#14 btw |
Signed-off-by: odtheking <78278562+odtheking@users.noreply.github.com>
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