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removed old webutils moved post/get functions to new webutils using okhttp client
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Summary of Changes
Hello @SubAt0m1c, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed!
This pull request significantly upgrades the application's networking capabilities by integrating OkHttp3 and WebSockets, paving the way for real-time collaborative features. The primary new user-facing feature is the ability to share Melody terminal progress with party members, alongside a minor but important fix to Wither Dragon tracking logic.
Highlights
- WebSocket Integration for Melody Terminal: Introduced a new feature to broadcast Melody terminal progress to other Odin users in real-time via WebSockets, including a dedicated HUD to visualize this progress. This enables collaborative terminal solving.
- Modernized Network Communication: Refactored the entire network communication layer to use OkHttp3, replacing older, less robust methods. This includes new utilities for HTTP requests (GET/POST) and a generic WebSocket client, enhancing reliability and security.
- Improved Dragon Priority Logic: Adjusted the logic for handling Wither Dragon deaths, specifically preventing the 'last dragon death' from being recorded in scenarios where a dragon is considered 'deathless' (e.g., during cleanup phases), which should improve accuracy for dragon priority tracking.
- Enhanced Dev Commands: Added new developer commands for testing and debugging, including
firstclickprotto set click protection time andws connectto establish WebSocket connections to specific lobbies.
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Code Review
This pull request introduces a significant and welcome refactoring of the networking code to use OkHttp, along with a new feature for broadcasting Melody terminal progress via WebSockets. The new networking implementation is more modern and robust. My review focuses on improving the new implementation by addressing a potential critical null pointer exception, updating outdated dependencies, removing hardcoded values, and highlighting potential performance bottlenecks.
| implementation("com.squareup.okhttp3:okhttp:4.9.3") | ||
| implementation("com.squareup.okio:okio:3.4.0") |
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The versions of okhttp (4.9.3) and okio (3.4.0) are outdated. The latest stable version for OkHttp 4.x is 4.12.0. Using old dependencies can expose the project to known vulnerabilities and bugs that have been fixed in newer versions. It's recommended to update these dependencies.
implementation("com.squareup.okhttp3:okhttp:4.12.0")
implementation("com.squareup.okio:okio:3.9.0")| DungeonWaypointConfig.loadConfig() | ||
| ClickGUIModule.latestVersionNumber = ClickGUIModule.checkNewerVersion(VERSION) | ||
| sendDataToServer(body = """{"username": "$name", "version": "${if (isLegitVersion) "legit" else "cheater"} $VERSION"}""") | ||
| postData("https://gi2wsqbyse6tnfhqakbnq6f2su0vujgz.lambda-url.eu-north-1.on.aws/", """{"username": "$name", "version": "${if (isLegitVersion) "legit" else "cheater"} $VERSION"}""") |
src/main/kotlin/me/odinmain/features/impl/floor7/p3/MelodyMessage.kt
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src/main/kotlin/me/odinmain/features/impl/floor7/p3/MelodyMessage.kt
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src/main/kotlin/me/odinmain/features/impl/floor7/p3/MelodyMessage.kt
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Signed-off-by: odtheking <78278562+odtheking@users.noreply.github.com>
future api stuff backend as well
potentially fixed drag prio titles (not like they can be more broken)