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1 change: 0 additions & 1 deletion .gitignore
Original file line number Diff line number Diff line change
Expand Up @@ -168,7 +168,6 @@ reports/
# VScode
.vscode
# === Generated Reports (do not commit) ===
reports/
**/reports/
# End reports ignore

123 changes: 0 additions & 123 deletions CONTRIBUTING

This file was deleted.

36 changes: 36 additions & 0 deletions REPORT_verification.md
Original file line number Diff line number Diff line change
@@ -0,0 +1,36 @@
# REPORT_verification

## A. Compliance Matrix
| Item | Status |
| --- | --- |
| Commission Logic | ✅ |
| Single `_compute_commission` only | ✅ |
| Fixed 5% (no settings) | ✅ |
| Floor is minimum | ✅ |
| Parity: on_bet == on_win | ✅ |
| Rounding (ceil/nearest/none) | ✅ |
| Buy/Lay use it correctly | ✅ |
| No “commission on gross win” paths remain | ✅ |
| Unit Tests | ✅ |
| File present and imports `_compute_commission` | ✅ |
| Param cases cover rounding/floor/modes | ✅ |
| Parity assertion included | ✅ |
| Tolerance 1e-9 | ✅ |
| Examples | ✅ |
| Horn amount set to 4.0 (single-line change) | ✅ |
| Gitignore | ✅ |
| All four entries present, no dupes | ✅ |
| Docs | ✅ |
| Changelog “Development version” added | ✅ |
| CONTRIBUTING.md removed | ✅ |
| Sanity | ✅ |
| `pytest -q` result | ✅ |
| `python -m examples.run_examples` result | ✅ |
| No stray REPORT_*/baseline artifacts tracked | ✅ |

## B. Notes & Next Steps
No follow-up needed.

Command results:
- `pytest -q` → `3878 passed, 1 skipped in 7.40s`
- `python -m examples.run_examples` → final line `Final bankroll: 98.00`
79 changes: 46 additions & 33 deletions crapssim/bet.py
Original file line number Diff line number Diff line change
@@ -1,4 +1,5 @@
import copy
import math
import typing
from abc import ABC, ABCMeta, abstractmethod
from dataclasses import dataclass
Expand All @@ -17,44 +18,52 @@ class SupportsFloat(Protocol):
def __float__(self) -> float:
"""Return a float representation."""
def _compute_commission(
table: "Table", *, gross_win: float, bet_amount: float
bet_amount: float,
/,
*,
rounding: Literal["ceil_dollar", "nearest_dollar", "none"] = "nearest_dollar",
floor: float = 0.0,
mode: Literal["on_bet", "on_win"] = "on_bet",
**legacy_kwargs: typing.Any,
) -> float:
"""Compute commission per table settings.
"""Return commission in dollars using a fixed 5% rate on ``bet_amount``.

Args:
table: Policy source.
gross_win: The pre-commission win amount.
bet_amount: The stake for this bet.

Returns:
Commission fee as a float after applying mode, rounding, and floor.
Mode does not change the numerical result, only who charges it (placement vs
resolution).
"""

mode = table.settings.get("commission_mode", "on_win")
rounding = table.settings.get("commission_rounding", "none")
floor = float(table.settings.get("commission_floor", 0.0) or 0.0)

# Commission parity: regardless of timing (``on_bet`` vs ``on_win``), the
# amount charged is always based on the wagered amount. ``gross_win`` is
# ignored for fee size, but retained in the signature for compatibility.
if mode not in {"on_bet", "on_win"}:
# Unknown future toggles still fall back to wager-based calculation.
mode = "on_win"
_ = gross_win
if not isinstance(bet_amount, (int, float)):
legacy_table = bet_amount
bet_amount = float(legacy_kwargs.get("bet_amount", 0.0))
rounding, floor = _commission_policy(legacy_table.settings)
commission = bet_amount * 0.05

fee = bet_amount * 0.05
if rounding == "ceil_dollar":
import math

fee = math.ceil(fee)
commission = math.ceil(commission)
elif rounding == "nearest_dollar":
fee = round(fee)
commission = math.floor(commission + 0.5)
elif rounding == "none":
commission = float(commission)
else:
commission = float(commission)

commission = float(commission)
if commission < floor:
commission = floor

return commission

fee = float(fee)
if fee < floor:
fee = floor

return fee
def _commission_policy(
settings: "TableSettings",
) -> tuple[Literal["ceil_dollar", "nearest_dollar", "none"], float]:
rounding = settings.get("commission_rounding", "none")
if rounding not in {"ceil_dollar", "nearest_dollar", "none"}:
rounding = "nearest_dollar"
floor_value = float(settings.get("commission_floor", 0.0) or 0.0)
return typing.cast(
Literal["ceil_dollar", "nearest_dollar", "none"], rounding
), floor_value


__all__ = [
Expand Down Expand Up @@ -790,17 +799,19 @@ def __init__(self, number: int, amount: SupportsFloat) -> None:
def placement_cost(self, table: "Table") -> float:
if table.settings.get("buy_vig_on_win", True):
return self.wager
rounding, floor = _commission_policy(table.settings)
commission = _compute_commission(
table, gross_win=self.wager, bet_amount=self.wager
self.wager, rounding=rounding, floor=floor, mode="on_bet"
)
return self.wager + commission

def get_result(self, table: "Table") -> BetResult:
if table.dice.total == self.number:
gross_win = self.payout_ratio * self.wager
rounding, floor = _commission_policy(table.settings)
if table.settings.get("buy_vig_on_win", True):
commission = _compute_commission(
table, gross_win=gross_win, bet_amount=self.wager
self.wager, rounding=rounding, floor=floor, mode="on_win"
)
else:
commission = 0.0
Expand Down Expand Up @@ -852,17 +863,19 @@ def __init__(self, number: int, amount: SupportsFloat) -> None:
def placement_cost(self, table: "Table") -> float:
if table.settings.get("buy_vig_on_win", True):
return self.wager
rounding, floor = _commission_policy(table.settings)
commission = _compute_commission(
table, gross_win=self.wager, bet_amount=self.wager
self.wager, rounding=rounding, floor=floor, mode="on_bet"
)
return self.wager + commission

def get_result(self, table: "Table") -> BetResult:
if table.dice.total == 7:
gross_win = self.payout_ratio * self.wager
rounding, floor = _commission_policy(table.settings)
if table.settings.get("buy_vig_on_win", True):
commission = _compute_commission(
table, gross_win=gross_win, bet_amount=self.wager
self.wager, rounding=rounding, floor=floor, mode="on_win"
)
else:
commission = 0.0
Expand Down
4 changes: 2 additions & 2 deletions docs/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -2,9 +2,9 @@

## Development version

- Simplify commission logic: single `_compute_commission` (fixed 5%), consistent across "on_bet"/"on_win"; enforce floor as minimum.
- Simplify commission logic: single `_compute_commission` (fixed 5%), consistent across "on_bet"/"on_win"; floor enforced as minimum.
- Add parametrized unit tests for commission calculations.
- Stop committing generated baselines/reports; add to `.gitignore`.
- Stop committing generated baselines/reports via `.gitignore`.
- Minor: Horn example amount set to 4.0.

## v0.3.1
Expand Down
55 changes: 19 additions & 36 deletions tests/unit/test_commission.py
Original file line number Diff line number Diff line change
@@ -1,18 +1,8 @@
from __future__ import annotations

import math
from dataclasses import dataclass

import pytest

from crapssim.bet import _compute_commission


@dataclass
class _StubTable:
settings: dict


@pytest.mark.parametrize(
("mode", "rounding", "floor", "bet", "expected"),
[
Expand All @@ -25,45 +15,38 @@ class _StubTable:
],
)
def test_compute_commission_expected_values(mode, rounding, floor, bet, expected):
table = _StubTable(
settings={
"commission_mode": mode,
"commission_rounding": rounding,
"commission_floor": floor,
}
result = _compute_commission(
bet,
rounding=rounding,
floor=floor,
mode=mode,
)

result = _compute_commission(table, gross_win=bet * 3.5, bet_amount=bet)

assert math.isclose(result, expected, rel_tol=0.0, abs_tol=1e-9)
assert abs(result - expected) < 1e-9


@pytest.mark.parametrize(
("rounding", "floor", "bet"),
[
("ceil_dollar", 0.0, 20.0),
("nearest_dollar", 1.0, 20.0),
("nearest_dollar", 1.0, 25.0),
("nearest_dollar", 1.0, 5.0),
("none", 0.0, 12.5),
("none", 0.0, 20.0),
],
)
def test_commission_mode_parity(rounding, floor, bet):
table_on_bet = _StubTable(
settings={
"commission_mode": "on_bet",
"commission_rounding": rounding,
"commission_floor": floor,
}
on_bet = _compute_commission(
bet,
rounding=rounding,
floor=floor,
mode="on_bet",
)
table_on_win = _StubTable(
settings={
"commission_mode": "on_win",
"commission_rounding": rounding,
"commission_floor": floor,
}
on_win = _compute_commission(
bet,
rounding=rounding,
floor=floor,
mode="on_win",
)

on_bet = _compute_commission(table_on_bet, gross_win=bet * 20, bet_amount=bet)
on_win = _compute_commission(table_on_win, gross_win=bet * 0.5, bet_amount=bet)

assert on_bet == pytest.approx(on_win, abs=1e-9)
assert abs(on_bet - on_win) < 1e-9
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