new community classes: melee mando and rebel saboteur#1
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nomad-marshall wants to merge 2 commits intor21.6/contributors-legendsfrom
Open
new community classes: melee mando and rebel saboteur#1nomad-marshall wants to merge 2 commits intor21.6/contributors-legendsfrom
nomad-marshall wants to merge 2 commits intor21.6/contributors-legendsfrom
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community class: melee mando a melee-focused 1 life 1 slot mando with no weapons there was some excitement for this class this summer. its pretty heavily inspired by the player, kind of a joke class with some actual fighting capacity. i tried to not just make it a flying wookie and itd be cool if this makes it past the censors. could probably use an HP/armor buff community class: rebel saboteur an evasive damage over time class with getaway tools and some weapon gimmicks notably: flammable amban - 5 shot, low damage, DMR esque gun tranq gun - clone pistol that knocks down and stuns targets on hit poison rifle - basic DLT with poison damage applied and force blind + smoke bombs. it's a little more backline/support oriented than being an outright damage dealer. any and all changes welcome. i would just like for the amban and tranq gun to be in the game somewhat unmolested - though i understand if the tranq gun concept needs further changes.
community class: melee mando a melee-focused 1 life 1 slot mando with no weapons there was some excitement for this class this summer. its pretty heavily inspired by the player, kind of a joke class with some actual fighting capacity. i tried to not just make it a flying wookie and itd be cool if this makes it past the censors. could probably use an HP/armor buff community class: rebel saboteur an evasive damage over time class with getaway tools and some weapon gimmicks notably: flammable amban - 5 shot, low damage, DMR esque gun tranq gun - clone pistol that knocks down and stuns targets on hit poison rifle - basic DLT with poison damage applied and force blind + smoke bombs. it's a little more backline/support oriented than being an outright damage dealer. any and all changes welcome. i would just like for the amban and tranq gun to be in the game somewhat unmolested - though i understand if the tranq gun concept needs further changes.
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community class: melee mando
a melee-focused 1 life 1 slot mando with no weapons there was some excitement for this class this summer. its pretty heavily inspired by the player, kind of a joke class with some actual fighting capacity. i tried to not just make it a flying wookie and itd be cool if this makes it past the censors. could probably use an HP/armor buff
community class: rebel saboteur
an evasive damage over time class with getaway tools and some weapon gimmicks
notably: flammable amban - 5 shot, low damage, DMR esque gun tranq gun - clone pistol that knocks down and stuns targets on hit poison rifle - basic DLT with poison damage applied
and force blind + smoke bombs. it's a little more backline/support oriented than being an outright damage dealer. any and all changes welcome. i would just like for the amban and tranq gun to be in the game somewhat unmolested - though i understand if the tranq gun concept needs further changes.