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16 changes: 8 additions & 8 deletions README.md
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python-noise
============

This Python module is designed to demonstrite texture generation using classic Perlin noise. It can generate cloud, wood and marble black-and-white textures. The only external dependency is Python Imaging Library(PIL) [1]
This Python module is designed to demonstrite texture generation using classic Perlin noise. It can generate cloud, wood and marble black-and-white textures. The only external dependency is Python Imaging Library (pillow).

Useful links
[1] PIL - https://pypi.python.org/pypi/PIL
[2] Making Noise by Ken Perlin - http://www.noisemachine.com/talk1/index.html
[3] Perlin Noise by Hugo Elias- http://freespace.virgin.net/hugo.elias/models/m_perlin.htm
[4] The Perlin noise math FAQ by Matt Zucker - http://webstaff.itn.liu.se/~stegu/TNM022-2005/perlinnoiselinks/perlin-noise-math-faq.html
[5] Generating Perlin Noise by Andreas Jonsson - http://www.angelcode.com/dev/perlin/perlin.html
[6] Texture Generation using Random Noise - http://lodev.org/cgtutor/randomnoise.html
[7] 3D Advanced Lessons on scratchapixel - http://www.scratchapixel.com/lessons/3d-advanced-lessons/noise-part-1/pattern-examples/
1. [Python pillow](https://pypi.python.org/pypi/pillow)
2. [Making Noise by Ken Perlin](https://web.archive.org/web/20120104011651/http://www.noisemachine.com/talk1/index.html)
3. [Perlin Noise by Hugo Elias](https://web.archive.org/web/20160530124230/http://freespace.virgin.net/hugo.elias/models/m_perlin.htm)
4. [The Perlin noise math FAQ by Matt Zucker](https://mzucker.github.io/html/perlin-noise-math-faq.html)
5. [Generating Perlin Noise by Andreas Jonsson](http://www.angelcode.com/dev/perlin/perlin.html)
6. [Texture Generation using Random Noise](http://lodev.org/cgtutor/randomnoise.html)
7. [3D Advanced Lessons on scratchapixel](https://web.archive.org/web/20111107213449/http://www.scratchapixel.com/lessons/3d-advanced-lessons/noise-part-1/pattern-examples/)
3 changes: 2 additions & 1 deletion noise.py
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#!/usr/bin/env python

import random, math, Image
from PIL import Image
import random, math

"""
Texture generation using Perlin noise
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