Collect all golden box. Avoid to touch the ghosts.
Change dificulty:
- K The ghosts will patrol till they find the player. If the player it's out of range, the ghost will return to patrol.
- L The ghost knows here is the player and will try to reach him.
New system that emulates ControlSystem but for every IA entity.
The ghost behaviour.
Basic script for the pickups.
- Added waypoints to ECS and changed JSON parser to import them.
- Added updateTextures function in GUISystem to update the texts
- Added parameters in ECS to control Pickups and game states.
- Added if statement in game update to perform the game over.
- Creation of the ghosts, pickups and gui in game init.
In the scene directory, you can find a Blender which is the game level. Plus a python addon for Blender that helps you to create the level, object colliders and waypoints. And generates the JSON and all OBJ files fot the scene